Hero Skill List

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Berserker's Rage


Ability Background IconAbility Icon Icon

Berserker's Rage


When this unit's total hp Icon Hit Points reach 33% or lower, it gains for 1 turn Icon Turn:
  • Berserk
  • Steadfast
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Critical Momentum


Ability Background IconAbility Icon Icon

Critical Momentum


When this hero makes a Critical Hit it:
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Curse


Ability Background IconAbility Icon Icon

Curse

Always hitsAccuracy Icon Icon1Range Icon Icon
10Frost Damage Icon IconAction Points IconFree Action

Curse target unit
Category IconMagic
Single Shot
Debuff

Notes:

  • Cooldown: 3Turn Icon
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Dark Ritual


Ability Background IconAbility Icon Icon

Dark Ritual

Always hitsAccuracy Icon Icon6Range Icon Icon
10Frost Damage Icon IconAction Points IconFull Action

Enemies in a 1-hex radius sustain damage. All corpses in a 1-hex radius turn into Decaying Zombie units.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
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Execute


Ability Background IconAbility Icon Icon

Execute

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFree Action

Slight chance of instantly killing an injured target. This chance increases the lower the target's hp Icon Hit Points are.

Notes:

  • Cooldown: 2Turn Icon
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Fighting


Melee attacks gain +10% damage.
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Fighting


Melee attacks gain +10% damage.
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Frenzy


Ability Background IconAbility Icon Icon

Frenzy


When this unit lands an attack, it gains a stack of Strengthened.
Effects are increased for Single Shot attacks.
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Frost Curse


Modify and enhance Curse:
  • Curse now deals 30damageFrost Icon Frost Damage .
  • Curse gains 120% base chance of inflicting Frozen for 1 turn Icon Turn.
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Grim Executioner


When this unit kills another, it gains 3 Fortune.
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Hex of Decay


Debuff abilities:
  • Inflict Decaying for 3 turn Icon Turn.
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Hex of Disruption


Debuff abilities:
  • Gain 90% base chance of inflicting Disrupted for 2turn Icon Turn.
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Infested Summons


Units summoned by this hero have:
  • Aura of Disease
  • Immunity to Diseased
The hero gains immunity to Diseased.
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Keen Edge


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Killing Momentum


Ability Background IconAbility Icon Icon

Killing Momentum


Unit regains 1 Action Point when killing another unit with a Magic, Melee, or Missile attack.
Works once per turn Icon Turn.
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Knight


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Mass Curse


Modify and enhance Curse:
  • Curse now affects all targets in a 1-hex radius.
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Melee Mage


Ability Background IconAbility Icon Icon

Melee Mage


Unit can use Magic and Support abilities while Engaged in Melee.
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Plague Magic


Attacks and Debuff abilities:
  • Gain 90% base chance of inflicting Diseased for 3turn Icon Turn.
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Raise Undead


Ability Background IconAbility Icon Icon

Raise Undead

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target:
  • Friendly Undead corpse is revived with 60% of its total hp Icon Hit Points.
  • Non-Undead corpse is raised as a Zombie.
Support
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
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Reckless Rage


Ability Background IconAbility Icon Icon

Reckless Rage

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

Gain:
  • +30% attack damage for 3 turn Icon Turn
  • 1 Sundered Defense
  • 1 Sundered Resistance

Notes:

  • Once IconCan only be used once per battle.
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Second Wind


Ability Background IconAbility Icon Icon

Second Wind

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

  • +1 hex of movement for 1 turn Icon Turn.
  • Slippery for 1 turn Icon Turn.
  • Heal for 15 tempHp Icon Temporary Hit Point.
This ability is reusable after each kill.
Second Wind

Notes:

  • Once IconCan only be used once per battle.
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Sundering Strikes


Makes base Melee and Missile attacks gain:
  • Base 60% chance of inflicting Sundered Defense.
  • Demolisher.
Effects are increased for Single Shot attacks.
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Sundering Sweep


Ability Background IconAbility Icon Icon

Sundering Sweep

100%Accuracy Icon Icon1Range Icon Icon
16Physical Damage Icon IconAction Points IconSingle Action

Deal damage in a 1-hex cone.
Category IconMelee
Base
Debuff

Notes:

  • Cooldown: 2Turn Icon
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Terrifying Aura


Ability Background IconAbility Icon Icon

Terrifying Aura


At the end of this unit's turn, adjacent enemy units lose -5 happiness Icon Morale.
Doesn't work on units with this ability.
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Undying Warrior


Ability Background IconAbility Icon Icon

Resurgence


When the unit dies in combat, it is revived at the end of combat if its owner is victorious. Revived units are brought back with 50% of their maximum hp Icon Hit Points.
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Unyielding


Ability Background IconAbility Icon Icon

Unyielding


At the start of its turn, the unit dispels 1 Negative Status Effect.
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Vigor


+15 maximum hp Icon Hit Points.
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Vigor


+15 maximum hp Icon Hit Points.
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Warseeker


Ability Background IconAbility Icon Icon

Warseeker


When this unit kills an enemy:
  • Gains Warseeker for 2 turn Icon Turns.
  • This effect stacks up to 3 times.
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Weakening Aura


Ability Background IconAbility Icon Icon

Weakening Aura


At the end of the turn inflict Weakened to adjacent enemies.
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Weakening Magic


Attacks and Debuff abilities:
  • Gain 90% base chance of inflicting Weakened for 3turn Icon Turn.
Effects are increased for Single Shot attacks.
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Willbreaker


Gain:
  • Vicious Killer
  • Willbreaker
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Bone Wyvern Keeper


Ability Background IconAbility Icon Icon

Bone Wyvern Keeper


Summon a Bone Wyvern at the start of battle.
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Soul Keeper


Ability Background IconAbility Icon Icon

Soul Keeper


Summon a Zombie at the start of battle. Doesn't work in water combat.