Hero Ascended Skills

Hero Skill Icon

Ascension: Alchemist

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Alchemist


Support abilities grant +2 random Positive Status Effects.
Magic attacks inflict Weakened.
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Ascension: Artificer


Ability Background IconAbility Icon Icon

Summon Bolt Repeater

Always hitsAccuracy Icon Icon2Range Icon Icon
Action Points IconSingle Action

Summon a stationary Bolt Repeater onto the target hex.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Ability Background IconAbility Icon Icon

Ascended Artificer


In Combat, friendly Siegecraft units deal +20% damage.
Hero Skill Icon

Ascension: Artillerist

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Artillerist


When in combat, Artillery Cover is active.
Hero Skill Icon

Ascension: Assassin

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Assassin


Base attacks ignore 50% of the target's defense Icon Defense and resistance Icon Resistance when flanking or if the target is Blind.
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Ascension: Blessbringer

DLC Icon Icon

Ability Background IconAbility Icon Icon

Grand Blessing

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Friendly units in a 1-hex radius gain:
  • 2 Grace
  • For 3 turn Icon Turns:
    • 2 Regeneration
    • 2 Bolstered Defense
    • 2 Bolstered Resistance
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Cryomancer


Ability Background IconAbility Icon Icon

Ascended Cryomancer


Gain:
  • Base attacks gain a chance of inflicting Frozen, on fail, inflict Slowed instead.
  • Gain 5 defenseFrost Icon Frost Protection.
Hero Skill Icon

Ascension: Deathcaller


Ability Background IconAbility Icon Icon

Deathcall

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconFree Action

Raise a random Skeleton unit from the target corpse.
Summoning

Notes:

  • Cooldown: 1Turn Icon
Hero Skill Icon

Ascension: Deepcaller

DLC Icon Icon

Ability Background IconAbility Icon Icon

Impale

Always hitsAccuracy Icon Icon3Range Icon Icon
45Physical Damage Icon IconAction Points IconSingle Action

Target enemy unit suffers 45 damagePhysical Icon Physical Damage, ignoring defense Icon Defense, and is Constricted for 1 turn Icon Turn.
  • If a unit dies this way, it transforms into a Tentacle under your control until the end of the battle.
Debuff

Notes:

  • Cooldown: 4Turn Icon
Ability Background IconAbility Icon Icon

Ascension: Deepcaller


Gain
  • Attacks inflict Constricted
Effects are increased for Single Shot attacks.
Hero Skill Icon

Ascension: Desecrator

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ghostfire Cascade

Always hitsAccuracy Icon Icon6Range Icon Icon
10Frost Damage Icon Icon10Fire Damage Icon IconAction Points IconFull Action

Target enemy unit sustains damage. This effect then cascades to adjacent units and is repeated.
Category IconMagic

Notes:

  • Cooldown: 3Turn Icon
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Ascension: Disruptor

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Disruptor


Attacks dispel random Positive Status Effects.
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Ascension: Diviner

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Diviner

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFull Action

Friendly units in a 2-hex radius gain Precognition.
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Dragonheart

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Dragonheart


In Combat, friendly Dragons gain +2 defense Icon Defense, +2 resistance Icon Resistance, and deal 20% more damage.
Hero Skill Icon

Ascension: Dungeon Keeper

DLC Icon Icon

Ability Background IconAbility Icon Icon

Dungeon Keeper


At the start of combat summon a Clay Arbalest, Clay Charger, or a Clay Defender unit.
Hero Skill Icon

Ascension: Earthshaker


Ability Background IconAbility Icon Icon

Unstoppable Juggernaut


This unit can crush non-Fortified obstacles without slowing.
Ability Background IconAbility Icon Icon

Ascended Earthshaker


Critical hits inflict:
  • Stunned
  • 2x Sundered Defense
  • 2x Sundered Resistance
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Ascension: Forgemaster


Ability Background IconAbility Icon Icon

Ascended Forgemaster


This hero grants:
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Ascension: Golemheart

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Golemheart


Gain +3 defense Icon Defense and +3 resistance Icon Resistance for each adjacent friendly Construct.
Hero Skill Icon

Ascension: Hunter


Ability Background IconAbility Icon Icon

Ascended Hunter


  • At the start of battle, summons a Warg that inflicts Bleeding.
  • This hero's attacks inflict bonus damagePhysical Icon Physical Damage per stack of Bleeding on the target.
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Ascension: Martyr


Ability Background IconAbility Icon Icon

Ascended Martyrdom


1 turn Icon Turn after this unit dies, it:
Works once per battle.
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Ascension: Master

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Master


At the start of each turn, dispel a Negative Status Effect.
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Ascension: Mistborne

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Mistborne


Support abilities apply Clinging Mist.
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Ascension: Occultist


Ability Background IconAbility Icon Icon

Ascended Possession

Always hitsAccuracy Icon Icon5Range Icon Icon
Action Points IconSingle Action

90% chance of inflicting Possessed until the caster dies.
Debuff

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Paladin

DLC Icon Icon

Ability Background IconAbility Icon Icon

Lay on Hands

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Target friendly unit:
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Prophet


Ability Background IconAbility Icon Icon

Word of the Ascended Prophet

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Target friendly unit gains:
  • 10 happiness Icon Morale
  • Strengthened
  • This effect then cascades to adjacent friendly units and is repeated.
Support

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Pyrebearer

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Pyrebearer


This unit has Resurgence and -20 hp Icon Hit Points
When this unit dies:
  • Enemy units in a 2 hex radius suffer 20 damageFire Icon Fire Damage.
    Condemned and Weakened.
  • Create Cleansing Flames on the affected hexes.
  • All Friendly units gain Zeal until the end of battle.
Hero Skill Icon

Ascension: Pyromancer


Ability Background IconAbility Icon Icon

Ascended Wildfire

Always hitsAccuracy Icon Icon5Range Icon Icon
20Fire Damage Icon IconAction Points IconSingle Action

Target enemy unit suffers:
  • Burning
  • This effect then cascades to adjacent units and is repeated.
Debuff

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Restorer


Ability Background IconAbility Icon Icon

Ascended Restorer


Support abilities grant all friendly units Regeneration.
Hero Skill Icon

Ascension: Rootwarden


Ability Background IconAbility Icon Icon

Ascended Rootwarden


At the end of this unit's turn, roots assail adjacent enemies:
  • Base 90% chance of inflicting Bleeding for 3 turn Icon Turns.
  • Base 90% chance of inflicting Immobilized 1 turn Icon Turn.
Hero Skill Icon

Ascension: Seer


Ability Background IconAbility Icon Icon

Ascended Seer


This hero gains:
Hero Skill Icon

Ascension: Shadowshaper

DLC Icon Icon

Ability Background IconAbility Icon Icon

Shadow Mirror

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Create a Treacherous Reflection of target enemy unit.
Cannot target Heroes, Combat Summons, and Mythic Units.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Shaper

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Shaper


Non-Hero units in this hero's army gain +50% xp Icon Experience.
Hero Skill Icon

Ascension: Sorcerer


Ability Background IconAbility Icon Icon

Ascended Sorcerer


Allows you to cast an additional Spell each turn Icon Turn.
A player can only use one Overchannel effect each turn.
Hero Skill Icon

Ascension: Spiritbreaker


Ability Background IconAbility Icon Icon

Ascended Spiritbreaker

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconFree Action

Targets enemy unit:
Debuff

Notes:

  • Cooldown: 2Turn Icon
Hero Skill Icon

Ascension: Stormbearer

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Stormbearer


When damaged, adjacent enemy units suffer:
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Ascension: Subjugator


Ability Background IconAbility Icon Icon

Ascended Subjugation


This Hero's Base melee attacks gain:
  • Inflict negative happiness Icon Morale.
  • Chance of inflicting Dominated on units with happiness Icon Morale of Very Low or worse.
Hero Skill Icon

Ascension: Summoner


Ability Background IconAbility Icon Icon

Summon Phantasm Warrior

Always hitsAccuracy Icon Icon2Range Icon Icon
Action Points IconSingle Action

Summon a Phantasm Warrior onto the target hex for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Ability Background IconAbility Icon Icon

Ascended Summoner


In Combat, friendly Magic Origins units gain +10 hp Icon Hit Points and deal 10% more damage.
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Ascension: Warlord


Ability Background IconAbility Icon Icon

Ascended Warlord


Whenever an enemy unit is slain, this unit gains Strengthened and heals for 15 tempHp Icon Temporary Hit Points.
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Ascension: Blood Pest

DLC Icon Icon

Ability Background IconAbility Icon Icon

Blood Pest


At the start of combat, summon a Blood Maggot.
Hero Skill Icon

Ascension: Blood Rite

DLC Icon Icon

Ability Background IconAbility Icon Icon

Blood Rite

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

The caster:

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Cosmos Chosen

DLC Icon Icon

Ability Background IconAbility Icon Icon

Cosmos Manifest


For each affinity at or above 5 gain the corresponding Passive Ability:
  • Cosmos Manifest: Astral
  • Cosmos Manifest: Chaos
  • Cosmos Manifest: Materium
  • Cosmos Manifest: Nature
  • Cosmos Manifest: Order
  • Cosmos Manifest: Shadow
Hero Skill Icon

Ascension: Extended Command Unit

DLC Icon Icon

Ability Background IconAbility Icon Icon

Extended Command Unit


At the start of combat, summon a Lieutenant.
Hero Skill Icon

Ascension: Field Abjurer

DLC Icon Icon

Ability Background IconAbility Icon Icon

Field Abjurer


Non-hero units in your army have:
  • When this unit's total hp Icon Hit Points reach 60% or lower, gain 3 Grace.
Hero Skill Icon

Ascension: Fiery Seductor

DLC Icon Icon

Ability Background IconAbility Icon Icon

Fiery Seductor


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Ascension: Guardian Angel

DLC Icon Icon

Ability Background IconAbility Icon Icon

Guardian Angel


At the start of combat, summon a Vigil unit.
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Ascension: Living Spider Nest

DLC Icon Icon

Ability Background IconAbility Icon Icon

Living Spider Nest


  • When this unit's total hp Icon Hit Points reach 60% or lower, conjure a Tier II Spider.
  • When this unit's total hp Icon Hit Points reach 30% or lower, conjure a Tier II Spider.
This summon lasts for 3 turn Icon Turns.
Additionally allows for the drafting of Tier I and Tier II Spiders in cities.
Hero Skill Icon

Ascension: Overlord's Hunger

DLC Icon Icon

Ability Background IconAbility Icon Icon

Overlord's Hunger


  • Gain a permanent stack of Gorged:
    • At the start of combat.
    • When killing an enemy unit.
  • Upon reaching 5 stacks of Gorged, remove them and:
    • Gain a permanent stack of Demonic Satiation.
    • All friendly units within 2-hexes:
Hero Skill Icon

Ascension: Revenant Champion

DLC Icon Icon

Ability Background IconAbility Icon Icon

Revenant Champion


At the start of combat, summon a Tier I Skeleton unit with Unholy Champion.
Hero Skill Icon

Ascension: Scouring Sandstorm

DLC Icon Icon

Ability Background IconAbility Icon Icon

Scouring Standstorm

Always hitsAccuracy Icon Icon6Range Icon Icon
20Physical Damage Icon IconAction Points IconFull Action

In a 1-hex radius:
  • Units sustain damage.
  • Place a Sandstorm for 3 turns.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Hero Skill Icon

Ascension: Spirit Caller

DLC Icon Icon

Ability Background IconAbility Icon Icon

Spirit Caller


At the start of combat conjure a Morning Sprite or an Evening Sprite that stays until the end of combat.
Hero Skill Icon

Ascension: Torment and Pain

DLC Icon Icon

Ability Background IconAbility Icon Icon

Torment and Pain

Always hitsAccuracy Icon Icon6Range Icon Icon
20Frost Damage Icon IconAction Points IconFull Action

In a 1-hex radius enemy units:
  • Sustain damage.
  • Gain 3 stacks of Torment.
Category IconMagic
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Hero Skill Icon

Ascension: Warlord Commands

DLC Icon Icon

Ability Background IconAbility Icon Icon

Warlord Commands


At the start of each turn randomly gain Command: Attack, Command: Defend, and Command: Retreat.