Siege Projects

Arcane Accumulation

Cost: 100Mana Icon
Siege Project Type Icon

Siege Project


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Autumnstorm Evocation

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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  • Every 2 turns in combat, a random enemy is hit by the Fulmination spell.

Burn Battlements

Cost: 100Gold Icon
Siege Project Type Icon

Siege Project


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Captivating Mists

Siege Project Type Icon

Siege Project


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Conqueror's Edict

Cost: 60Mana Icon
Siege Project Type Icon

Siege Project


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  • At the start of combat random hexes are set On Fire.
  • During battle all friendly units gain +15% Critical Hit chance.
  • If victorious, Razing and Migrating this city requires 1 fewer turn Icon Turns.

Construct Bolt Repeaters

Cost: 160Gold Icon
Siege Project Type Icon

Siege Project


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    At the start of the battle, gain 2 Bolt Repeater units on the attacker's side until the end of battle.
  • Bolt Repeaters are immobile Siegecraft Units with long range area of effect attacks that are repeating, unlike Onagers.
  • Only one type of Siegecraft unit can be brought into Combat.

Construct Devastator Spheres

Cost: 100Gold Icon100Mana Icon
Siege Project Type Icon

Siege Project


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  • At the start of battle, the attacker gains 2 Devastator Sphere until the end of battle.
  • Devastator Spheres are Siegecraft Units that can detonate themselves into target obstacles or Unit to deal massive damage and destroy obstacles.
  • Only one type of Siegecraft unit can be brought into Combat.

Construct Great Bombard

Cost: 150Gold Icon
Siege Project Type Icon

Siege Project


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At the start of the battle, gain Great Bombard on the attacker's side until the end of battle.
  • Great Bombard is an immobile Siegecraft Unit.
  • Only one type of Siegecraft unit can be brought into Combat.

Construct Onagers

Cost: 200Gold Icon
Siege Project Type Icon

Siege Project


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  • At the start of the battle, gain 2 Onagers on the attacker's side until the end of battle.
  • Onagers are immobile Siegecraft Units with long range, area of effect attacks that are great for destroying obstacles, but are inaccurate against Units.
  • Only one type of Siegecraft unit can be brought into Combat.

Construct Siege Guns

Cost: 200Gold Icon
Siege Project Type Icon

Siege Project


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    At the start of the battle, gain 2 Magelock Cannon units on the attacker's side until the end of battle.
  • Only one type of Siegecraft unit can be brought into Combat.

Create Earthshatter Engines

Cost: 200Gold Icon100Mana Icon
Siege Project Type Icon

Siege Project


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  • At the start of the battle, all Wall obstacles are damaged.
  • At the start of the battle, gain 2 Earthshatter Engine units on the attacker's side until the end of battle.
  • Earthshatter Engines are Siegecraft Units with short range, area of effect attacks that can destroy obstacles and knock enemy units out of Defense Mode.
  • Only one type of Siegecraft unit can be brought into Combat.

Dragon Attack

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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Foresee Downfall

Cost: 70Mana Icon
Siege Project Type Icon

Siege Project


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At the start of combat:
  • Friendly units gain:
  • Enemy units gain:
    • A 10% Fumble chance for the duration of combat.

Fumigation

Cost: 40Mana Icon
Siege Project Type Icon

Siege Project


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At the start of combat units defending the city:

Harass Defenders

Cost: 60Gold Icon
Siege Project Type Icon

Siege Project


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Headlong Assault

Siege Project Type Icon

Siege Project


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  • Units besieging the city take 20 damagePhysical Icon Physical Damage and suffer Exhausted at the start of combat.

Incite Rebellion

Cost: 150Gold Icon150Mana Icon
Siege Project Type Icon

Siege Project


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  • After 1 turn Icon in battle, 3 enemy non-Hero units are Mind-Controlled until the end of combat.
  • The city suffers -50 happiness Icon City Stability while it is besieged.

Raiding Party <reputation2></reputation2>

Siege Project Type Icon

Siege Project


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  • When the walls are breached, gain 50 gold Icon Gold per tier of the besieged City.
  • When the walls are breached, you gain -5 reputation2 Icon Alignment.

Revels of Blood

Cost: 50Mana Icon
Siege Project Type Icon

Siege Project


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At the start of the battle, attacking units gain 10 happiness Icon Morale and defending units are inflicted with 2 Bleeding for 3 turn Icon Turns

Ritual of Calamity

Cost: 100Gold Icon150Mana Icon
Siege Project Type Icon

Siege Project


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  • At the start of every turn Icon Turn during the siege, a random Province Improvement of the besieged city is pillaged, granting you rewards.
  • At the start of combat:
    • All defenders gain a stack of Ghostfire for 3 turn Icon Turns.
    • 2 Accursed Ogres appear on the attacker's side.

Soul Siphon Ritual

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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  • When the walls are breached, you gain +40 souls Icon Souls per Tier of the besieged City
  • At the start of the battle:

Sow Confusion

Cost: 20Mana Icon
Siege Project Type Icon

Siege Project


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At the start of the battle, enemy units:
  • Are displaced by 4 hexes.
  • Suffer Misfortune for 3 turn Icon Turns.
  • Suffer Slowed for 1 turn Icon Turn.

Springvine Evocation

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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  • Every 2 turns in combat, a random ally is healed by the Healing Roots spell.

Subjugating Raid

Siege Project Type Icon

Siege Project


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  • When the walls are breached, the besieged City loses -2 population Icon Population.
  • Closest owned City gains +2 population Icon Population.
  • At the start of the battle, all enemy units have -10happiness Icon Morale until the end of battle.

Summerburst Evocation

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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  • Every 2 turns in combat, a random enemy is hit by the Ignite spell.

Tower Bombardment

Cost: 100Mana Icon
Siege Project Type Icon

Siege Project


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Tremor Ritual

Cost: 100Gold Icon100Mana Icon
Siege Project Type Icon

Siege Project


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  • In battle, every 2 turn Icon Turns a random enemy unit is struck by an earthquake:
    • Enemy non-flying, non-floating units within 2-hex radius take 10 damagePhysical Icon Physical Damage.
    • Enemy non-flying, non-floating units within 2-hex radius have 90% chance of suffering Slowed for 3 turn Icon Turns.
    • Obstacles, including Walls, Towers, and Battlements within 2-hex radius are destroyed.

Undermining the Walls

Cost: 100Gold Icon
Siege Project Type Icon

Siege Project


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  • All Wall obstacles are damaged at the start of combat.
  • Wall obstacles have a 25% chance of being destroyed at the start of combat.

Unleash the War Hounds

Cost: 50Mana Icon
Siege Project Type Icon

Siege Project


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  • At the start of the battle, gain 6 War Hound units on the attacker's side until the end of battle.

Winterfreeze Evocation

Cost: 150Mana Icon
Siege Project Type Icon

Siege Project


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  • Every 2 turns in combat, a random enemy is hit by the Ice Coffin spell.

Wizard's Bombardment

Cost: 200Mana Icon
Siege Project Type Icon

Siege Project


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Requires a captured Fallen Tower Ancient Wonder.