Age of Wonders 4 Database
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Hero Equipment
Reset
Staff of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Arcfire Orb
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Arcfire
90%
4
7
7
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Hammer
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Orb of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Orb of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Orb of Steel
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Steel Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Orb of Blight
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Orb of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Architect Orb of Frost
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Short Spear
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
First Strike
When attacked, a unit with First Strike will use a
Retaliation Attack
to attack first.
Disabled slots:
mount
Architect Staff of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Staff of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Staff of Steel
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Steel Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Staff of Blight
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Staff of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Architect Staff of Frost
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Archon's Deliverance
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Summons a Lightbringer next to this
Hero
at the start of battle.
This summon lasts for
Turns.
Charge Strike
100%
1
15
15
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Call Lightbringer
Summons a Lightbringer next to this
Hero
at the start of battle.
This summon lasts for 3
Turns.
Disabled slots:
secondaryWeapon
Barbarian Axe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Battle Axe
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Berserker's Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Mystic Mace
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Blood Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blood Bolts
90%
4
10
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Bloody Edge
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
25
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Breachgun and Axe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Fire Breachgun
Always hits
1
20
Single Action
Deal damage to all units in a 2-hex Cone
Base
Missile
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
Censer of Concord
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
26
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Pacifying Breath
Always hits
6
Full Action
Enemy units in a 1-hex radius:
Have a base 120% chance of gaining Pacified for 1
Turn
.
Debuff
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 3
Disabled slots:
secondaryWeapon
mount
Chaos Orb
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Chaos
90%
4
9
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Corruption Orb
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Death Bolts
90%
4
8
8
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Cosmic Orb
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Cosmic Bolts
90%
4
6
6
6
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Crossbow
90%
4
30
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Crowmaster's Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Crowmaster
At the start of battle, summon
Grimbeak Crows
.
Disabled slots:
secondaryWeapon
Crusader's Claymore
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
13
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Cryomancer's Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Freezing Blast
Always hits
4
14
Single Action
Deal damage to target enemy unit.
Magic
Single Shot
Debuff
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Dark Cleaver
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Sword and Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Lance
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
6
6
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
11
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
6
6
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
11
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
16
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
23
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
6
6
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
11
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
6
6
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
11
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Dragon Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Warlock
,
Spellblade
,
Elementalist
,
Ritualist
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Armored Claw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
6
6
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Warclaw
Tier I
primaryWeapon
Dragon Lord
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
11
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Druid's Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Sap Strength
Always hits
6
Leave One
Enemy units in a 1-hex radius:
Have a base 90% chance of receiving 3 stacks of Weakened for 3
Turns.
The caster gains:
Strengthened for 3
Turns for each enemy affected.
Debuff
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Dwarven Hammer
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
26
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Eagle Bow
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Grants +20%
Accuracy
.
Shoot Bow
90%
4
16
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Earthshaker's Hammer
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Quake
Always hits
0
12
Single Action
Enemy units in a 2-hex radius sustain damage. Enter
Defense Mode
.
Magic
Notes:
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
Empowered Goldseeker's Pickaxe
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Empowered Lithorite Orb
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Crystal Bolts
90%
4
7
7
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Volatile Summon
When this unit dies, it deals 8
Physical Damage
and 8
Lightning Damage
to all adjacent enemy units.
Volatile Summon
Units summoned by this unit gain Volatile Summon.
Disabled slots:
secondaryWeapon
Empowered Shatterblades
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
7
7
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Throw Shatterblade
Always hits
4
14
14
Single Action
Deals damage to target unit.
Base
Single Shot
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Empowered Titan's Greatbow
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Greatbow
80%
5
19
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Greataxe
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
18
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Giant Axe
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
24
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Sword and Crossbow
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Sword and Crossbow
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Sword and Crossbow
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Sword and Crossbow
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Eternal Goldseeker's Pickaxe
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
18
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Golden Curse
Enemy melee attackers have a base 60% chance of becoming Gilded.
Eternal Grace
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
26
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Inner Grace
At the start of its turn, the unit gains Grace if it doesn't already have it.
Eternal Grace
Always hits
6
Full Action
All friendly units in a 2-hex radius:
Heal +25
Temporary Hit Points
.
Gain 2 stacks of Grace.
Support
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Eternal Lithorite Orb
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Crystal Bolts
90%
4
9
9
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Lithorine Shardlancer Companion
At the start of combat, summon a
Lithorine Shardlancer
to your side.
Doesn't work on water combat.
Volatile Summon
Units summoned by this unit gain Volatile Summon.
Disabled slots:
secondaryWeapon
Eternal Shatterblades
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
10
10
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Throw Seeking Shatterblade
Always hits
4
12
12
Single Action
Deal damage to target unit and another enemy within 3 hexes.
Base
Single Shot
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Eternal Titan's Greatbow
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Greatbow
80%
5
25
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Excessive Force
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
28
Single Action
A Heavy Charge attack:
Gains 30% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
The Executioner
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
28
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Sword and Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Feudal Longsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Fire Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Flaming Greatclub
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Flaming Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains +5
Fire Damage
per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Fractured Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Steel Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Frost Greataxe
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
13
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Frost Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Bone Giant Axe
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
24
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Bone Obelisk
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Obelisk Crash
Always hits
4
20
Single Action
Deal damage to target unit. Adjacent enemy units to the target sustain 50% of the damage.
Base
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Kick
100%
1
20
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Bone Warhammer
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Swiping Melee Strike
100%
1
12
Repeating
Strike at enemy targets in a 1-hex cone.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Giant Axe
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
12
12
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Obelisk
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Obelisk Crash
Always hits
4
10
10
Single Action
Deal damage to target unit. Adjacent enemy units to the target sustain 50% of the damage.
Base
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Kick
100%
1
20
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Warhammer
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Swiping Melee Strike
100%
1
6
6
Repeating
Strike at enemy targets in a 1-hex cone.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Giant Axe
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
12
12
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Obelisk
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Obelisk Crash
Always hits
4
10
10
Single Action
Deal damage to target unit. Adjacent enemy units to the target sustain 50% of the damage.
Base
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Kick
100%
1
20
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Warhammer
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Swiping Melee Strike
100%
1
6
6
Repeating
Strike at enemy targets in a 1-hex cone.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Giant Axe
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
24
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Obelisk
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Obelisk Crash
Always hits
4
20
Single Action
Deal damage to target unit. Adjacent enemy units to the target sustain 50% of the damage.
Base
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Kick
100%
1
20
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Warhammer
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Swiping Melee Strike
100%
1
12
Repeating
Strike at enemy targets in a 1-hex cone.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Giant Axe
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
12
12
Single Action
A Heavy Charge attack that hits enemy units in a 2-hex line:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Obelisk
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Obelisk Crash
Always hits
4
10
10
Single Action
Deal damage to target unit. Adjacent enemy units to the target sustain 50% of the damage.
Base
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Kick
100%
1
20
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Warhammer
Tier I
primaryWeapon
Storm Giant King, Frost Giant King, Fire Giant King, Rock Giant King
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Swiping Melee Strike
100%
1
6
6
Repeating
Strike at enemy targets in a 1-hex cone.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
Giant's Bane
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
24
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Giantslayer's Spear
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Godbreaker
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Heavy Charge Strike
100%
1
28
Single Action
A Heavy Charge attack:
Gains 30% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Heavy Charges ignore Charge Resistance.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Godir Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Godir Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Godir Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Godir Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Godir Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
9
3
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Goldseeker's Pickaxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Greathammer
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Greatsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Greatsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Greatsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Green Lance
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
12
15
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Grimoire of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Lightning Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Grimoire of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Fire Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Grimoire of Frost
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Frost Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Grimoire of Blight
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Blight Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Grimoire of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Spirit Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Handaxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Heavy Crossbow
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Crossbow
90%
4
34
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Magelock Rifle
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Fire Heavy Magelock
100%
5
38
Full Action
Fire Heavy Magelock at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Snapshot Heavy Magelock
80%
4
25
Single Action
Quickly fire Heavy Magelock at target enemy unit, with reduced accuracy and effectiveness.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Sword and Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
High Scimitar
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Hunter's Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Crossbow
90%
4
30
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Industrious Hammer
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Inferno Orb
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Bolts
90%
4
18
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Combust
Always hits
3
10
Single Action
Target enemy unit sustains damage.
Increases by 10
Fire Damage
for each Burning the target has.
Magic
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Javelin
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Javelin
90%
4
24
Single Action
Throws a projectile at target unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Staff of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Fire Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Bardiche
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Kingsblade
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Adjacent allies gain Honor Guard.
Melee Strike
100%
1
18
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Lance
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Lance of Glory
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Umbral Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Pull
Always hits
3
20
Single Action
Target unit:
Sustains damage.
Has a base 90% chance of:
Being pulled to an adjacent space.
Becoming Constricted for 1
Turn.
Melee
Single Shot
Debuff
Notes:
Cannot be used when within an enemy Zone of Control.
Lifedrinker
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Lightning Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Lightning Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Lightning Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Lightning Spear
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
9
9
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Lightning Sword
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
7
7
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Lithorite Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Crystal Bolts
90%
4
6
6
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Volatile Summon
Units summoned by this unit gain Volatile Summon.
Disabled slots:
secondaryWeapon
Mace of Smiting
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Magma Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Magma Bolts
90%
4
10
Repeating
Deal damage to target and set the hex
On Fire
.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Mana Siphoner
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
16
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Martial Cestus
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Leap
Always hits
2
Free Action
Jumps to target location.
Movement
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Melenis's Glaive
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Units killed with this weapon turn into Zombies under your control until the end of battle.
Melee Strike
100%
1
11
11
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Codex of the Cosmos
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Cosmos Spike
90%
8
5
5
5
5
5
5
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Cosmos Rebuke
Always hits
1
6
6
6
6
6
6
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Cosmos Mastery
For each
Affinity
at or above 5 enchanted units gain:
+2 damage of the main channel associated with that affinity.
+2 protection of the main channel associated with that affinity.
Disabled slots:
secondaryWeapon
Grimoire of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Spirit Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Monster Slayer
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
18
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Mystic Mace
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Bardiche
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Nomad Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Sword and Crossbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Shoot Crossbow
90%
4
24
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
Staff of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Halberd
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Nomad Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Cestus
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Glaive
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Greatsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Purging Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Purging Blast
90%
4
18
Single Action
Target unit sustains damage and has 1
Positive Status Effect
removed.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Purging Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Purging Blast
90%
4
18
Single Action
Target unit sustains damage and has 1
Positive Status Effect
removed.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Purging Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Purging Blast
90%
4
18
Single Action
Target unit sustains damage and has 1
Positive Status Effect
removed.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Sword and Throwing Daggers
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Dagger Throw
Always hits
4
24
Single Action
Deals damage to target unit.
Base
Single Shot
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Orb of Necromancy
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Death Bolts
90%
4
6
6
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Raise Undead
Always hits
4
Single Action
Target:
Friendly Undead corpse is revived with 60% of its total
Hit Points
.
Non-Undead corpse is raised as a
Zombie
.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Disabled slots:
secondaryWeapon
Orb of the Far Traveler
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Cosmic Bolts
90%
4
3
3
3
Repeating
Unleashes a magical bolt at target enemy. An additional enemy within 3 hexes receives 30% of the damage dealt.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Pike
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Pistol and Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Fire Magelock
90%
3
20
Single Action
Fire Magelock Pistol at target unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Disabled slots:
secondaryWeapon
Poison Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Blowgun
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Blowgun
90%
3
14
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Ignores cover and unit penalties.
Cannot be used when within an enemy Zone of Control.
Disengaging Shot
Always hits
1
26
Single Action
Deal damage to target unit and jump back 3 hexes.
Base
Single Shot
Missile
Notes:
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Spear
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Punisher's Halberd
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
16
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Reaver Halberd
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Disabled slots:
secondaryWeapon
mount
Reaver Sabre
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Staff of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Relic of Flesh
Tier I
primaryWeapon
Eldritch Sovereign
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Spike
90%
8
14
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Blight Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Relic of Havoc
Tier I
primaryWeapon
Eldritch Sovereign
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Spike
90%
8
16
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Fire Rebuke
Always hits
1
20
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Relic of Mind
Tier I
primaryWeapon
Eldritch Sovereign
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Mind Spike
90%
8
14
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Mind Rebuke
Always hits
1
18
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Relic of the Cosmos
Tier I
primaryWeapon
Eldritch Sovereign
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Cosmic Spike
90%
8
6
6
6
Full Action
Deals damage to target unit.
Base
Magic
Single Shot
Notes:
Ignores line of sight penalties.
Cannot be used when within an enemy Zone of Control.
Cosmic Rebuke
Always hits
1
7
7
7
Single Action
Deal damage to adjacent unit.
Base
Magic
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Ricochet Crossbow
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Crossbow
90%
4
34
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Rusty Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Satirical Orb
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Bolts
90%
4
16
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Shatterblades
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Throw Shatterblade
Always hits
4
12
12
Single Action
Deals damage to target unit.
Base
Single Shot
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Shivermist
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
10
10
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Frost Aura
At the start of the turn, adjacent enemy units:
Sustain 8
Frost Damage
.
Have a base 90% chance of becoming Slowed for 2
Turns.
Disabled slots:
secondaryWeapon
mount
Skypiercer
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Crossbow
90%
4
38
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Slayer Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Smoldering Axe
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
8
8
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Spirit Orb
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Bolts
90%
4
12
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Staff of Blood
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blood Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Blossoms
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
24
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Decay
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Death Blast
90%
4
10
10
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Fire
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Frost
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Inioch
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
28
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Gravecall
During the first 3
Turns
in combat, a
Decaying Zombie
is summoned next to the
Hero
every
Turn
.
Disabled slots:
secondaryWeapon
mount
Staff of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Lightning
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Necromancy
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Death Blast
90%
4
8
8
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Raise Undead
Always hits
4
Single Action
Target:
Friendly Undead corpse is revived with 60% of its total
Hit Points
.
Non-Undead corpse is raised as a
Zombie
.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Disabled slots:
secondaryWeapon
mount
Staff of Blight
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Radiance
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
20
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of Spirit
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of the Ash Sabertooth
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Fire Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Sabertooth
Always hits
1
Full Action
Summon a
Primal Sabertooth
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Mire Crocodile
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Crocodile
Always hits
1
Full Action
Summon a
Primal Crocodile
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Glacial Mammoth
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Mammoth
Always hits
1
Full Action
Summon a
Primal Mammoth
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Tunneling Spider
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Blight Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Spider
Always hits
1
Full Action
Summon a
Primal Spider
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Magi
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Magic
attacks:
Deal +10% damage.
Ignore up to 2
Status Resistance
.
Ignore up to 2
Resistance
.
Lightning Blast
90%
4
24
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Staff of the Sylvan Wolf
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Spirit Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Wolf
Always hits
1
Full Action
Summon a
Primal Wolf
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Dune Serpent
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Steel Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Serpent
Always hits
1
Full Action
Summon a
Primal Serpent
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Storm Crow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Summon Primal Crow
Always hits
1
Full Action
Summon a
Primal Crow
onto target hex.
When summoned on favored terrain gains Frenzy.
This summon lasts for 3
Turns.
Summoning
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Starts on cooldown: 1
Disabled slots:
secondaryWeapon
mount
Staff of the Wanderer
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Cosmic Blast
90%
4
5
5
5
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Cosmic Rescue
Always hits
4
Leave One
Heal target friendly unit for 10
Temporary Hit Points
and teleport it to an adjacent space.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Storm Orb
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Lightning Bolts
90%
4
16
Repeating
Unleashes a magical bolt at target enemy.
Base
Magic
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Sword and Net
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Throw Net
Always hits
4
22
Single Action
Deals damage to target unit.
Base
Single Shot
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
The Anathema
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
15
15
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
The Avenger
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
+
Retaliation Attacks
Melee Strike
100%
1
16
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
The Avenger
Grants +1
Retaliation Attack
.
+40% damage on
Retaliation Attacks
.
The Magekiller
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Fire Heavy Magelock
100%
5
44
Full Action
Fire Heavy Magelock at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Take Aim
Always hits
0
Full Action Continue
This unit's next attack this turn gains +80%
Accuracy
.
Notes:
Cannot be used when within an enemy Zone of Control.
Snapshot Heavy Magelock
80%
4
29
Single Action
Quickly fire Heavy Magelock at target enemy unit, with reduced accuracy and effectiveness.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Disabled slots:
secondaryWeapon
mount
Titan's Greatbow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Greatbow
80%
5
16
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Tools of Torment
Tier III
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
16
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Whip Lash
90%
3
30
Single Action
Deal damage to target enemy.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
Trueshot
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
Always hits
5
20
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Umbral Bow
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Shoot Bow
90%
4
12
2
Repeating
Fires ranged projectiles at target enemy unit.
Base
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
Umbral Greataxe
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
19
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Umbral Wake
Unit creates
Umbral Taint
as it moves.
Umbral Malady Immunity
This unit is immune to Umbral Malady.
Disabled slots:
secondaryWeapon
mount
Umbral Staff
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Warlock
,
Elementalist
,
Ritualist
Frost Blast
90%
4
16
Single Action
Single magical attack at target unit.
Base
Magic
Single Shot
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Hysteria Storm
Always hits
3
Full Action
Enemy units in a 1-hex radius have a base 60% chance of being:
Teleported up to 3 hexes.
Inflicted with Insanity for 1
Turn.
Debuff
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Disabled slots:
secondaryWeapon
mount
Floating Daggers
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Spellblade
,
Ranger
Dagger Flurry
90%
4
34
Single Action
Fires ranged projectiles at target enemy unit.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Quick Stab
100%
1
16
Single Action
Single Melee Strike.
Melee
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Heavy Morningstar
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
21
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Sword and Whip
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Ranger
,
Defender
,
Warrior
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Whip Lash
90%
3
30
Single Action
Deal damage to target enemy.
Base
Single Shot
Missile
Notes:
Affected by Line of Sight rules.
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Disabled slots:
secondaryWeapon
mount
Vampire Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
12
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Vampire Sword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Melee Strike
100%
1
10
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Vanquisher's Blade
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
10
20
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Embolden Allies
Always hits
0
Single Action
Friendly units within a 2-hex radius gain, for 3
Turns:
3 Rally.
2 Strengthened.
Enter
Defense Mode
.
Support
Notes:
Cooldown: 3
Undead Slayer
Base attacks deal +40% damage to Undead units.
Disabled slots:
secondaryWeapon
mount
Veteran's Pike
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Defender
,
Warrior
Grants
First Strike
.
Melee Strike
100%
1
14
Repeating
Strikes target enemy unit.
Melee
Base
Notes:
Vigilant
Unit has +1
Retaliation Attack
.
Disabled slots:
secondaryWeapon
mount
Whirlwind Blade
Tier II
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
25
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Whirlwind Strike
Always hits
0
27
Single Action
Deals damage to all adjacent units.
Melee
Base
Notes:
Cooldown: 2
Disabled slots:
secondaryWeapon
mount
Yaka's Fury
Tier IV
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Grants immunity to Burning.
Charge Strike
100%
1
15
14
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount
Greatsword
Tier I
primaryWeapon
Champion, Wizard King, Elder Vampire Pureblood
Battlesaint
,
Spellblade
,
Death Knight
,
Warrior
Charge Strike
100%
1
11
10
Single Action
A Charge attack:
Gains 20% damage per hex traveled, up to 3 hexes.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Base
Single Shot
Notes:
Disabled slots:
secondaryWeapon
mount