Age of Wonders 4 Database
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Amplified Evocation
Amplified Evocation
Damage Spells
cast in combat where this unit is present deal +20% damage.
Amplified Healing
Amplified Healing
Healing Spells
cast in combat where the Wizard King is present heal +50% more.
Unlock the Arcane Renewal spell.
Attuned Godir
Attuned Godir
Whenever you cast a spell, this unit gains:
+1 Strengthened
+1 Regeneration
Channeling Ritual
Channeling Ritual
Always hits
0
Full Action
Allows you to cast an additional
Spell
this
Turn
.
This effect does not stack.
Cant Be Refreshed
Notes:
Cooldown: 2
Starts on cooldown: 1
Defensive Ritual
Channeling Ritual
Always hits
0
Single Action
Allows you to cast an additional
Spell
this
Turn
.
Heal for 10
Temporary Hit Points
.
Enter defense mode.
This effect does not stack.
Cant Be Refreshed
Notes:
Cooldown: 1
Starts on cooldown.
Empowered Attuned Godir
Empowered Attuned Godir
Whenever you cast a spell, this unit gains:
+2 Strengthened
+2 Regeneration
+1 Bolstered Resistance
This replaces Attuned Godir.
Enchanter's Ritual
Enchanter's Ritual
Adds an effect to Channeling Ritual:
Healing Spells
and
Buff Spells
become
Overcharged
for 1.
Evoker's Ritual
Evoker's Ritual
Adds an effect to Channeling Ritual:
Damage Spells
and
Debuff Spells
become
Overcharged
for 1
Turn
.
Quickened Ritual
Channeling Ritual
Always hits
0
Free Action
Allows you to cast an additional
Spell
this
Turn
.
This effect does not stack.
Cant Be Refreshed
Notes:
Cooldown: 2
Starts on cooldown: 1
Wizard King I
+10
Combat Casting Points
+10
World Map Casting Points
Wizard King II
+10
Combat Casting Points
+10
World Map Casting Points
Wizard King III
+10
Combat Casting Points
+10
World Map Casting Points
Hero gains Spell Channeling