Hero Skill List

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Adaptive Armor


Ability Background IconAbility Icon Icon

Adaptive Armor


Once per turn Icon Turn, when this unit is damaged by Magic attacks or spells it gains:
  • Bolstered Resistance
  • Status Protection
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Aggressive Push


Modify and enhance Pushing Attack:
  • Pushing Attack now displaces and replaces.
  • Pushing Attack now deals 40 damagePhysical Icon Physical Damage base.
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Bladestorm


Ability Background IconAbility Icon Icon

Bladestorm


At the start of this units' turn adjacent enemy units suffer 10 damagePhysical Icon Physical Damage and Bleeding for 3 turn Icon Turns
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Braced Defense


While in Defense Mode, this unit gains Charge Resistance.
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Consolidating Push


Modify and enhance Pushing Attack:
  • Pushing Attack now heals the caster for +20 tempHp Icon Temporary Hit Points.
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Defense


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Defense


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Greater Defense


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Defensive Master


Ability Background IconAbility Icon Icon

Defensive Master


Always end your turn Icon Turn in Defense Mode.
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Reflecting Defense


When entering Defense Mode, this unit gains Damage Deflection until the start of the next turn.
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Fighting


Melee attacks gain +10% damage.
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Frenzied Retaliation


When making a Retaliation Attack attack, this unit gains Strengthened.
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Frontline Fighter


Ability Background IconAbility Icon Icon

Frontline Fighter


Gain +1defense Icon Defense and +1resistance Icon Resistance against non-flanking attacks.
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Graceful Defense


Gain +1 Grace on entering Defense Mode.
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Greater Fighting


Melee attacks gain +20% damage.
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Invigorating Retaliations


When making a Retaliation Attack attack this unit gains Regeneration.
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Leaden Blows


Makes base Melee attacks gain:
Effects are increased for Single Shot attacks.
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Offensive Vanguard


Ability Background IconAbility Icon Icon

Offensive Vanguard


This unit is adjacent to a friendly Hero with Offensive Formation
Attacks deal +10% more damage.
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Pure Defense


When entering Defense Mode, this unit and all adjacent allies dispel 1 Negative Status Effect.
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Pushing Attack


Ability Background IconAbility Icon Icon

Pushing Attack

Always hitsAccuracy Icon Icon1Range Icon Icon
30Physical Damage Icon IconAction Points IconSingle Action

Strike the target enemy unit, knocking them back and dealing damage.
Enter Defense Mode after use.
Category IconMelee
Single Shot

Notes:

  • Cooldown: 1Turn Icon
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Rallying Cry


Ability Background IconAbility Icon Icon

Rallying Cry

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconSingle Action

The caster and adjacent friendly units gain:
  • Rally for 3turn Icon Turn.
  • +2 Bolstered Defense for 3turn Icon Turn.
  • +2 Bolstered Resistance for 3turn Icon Turn.
  • Vigilant.
  • This unit then enters Defense Mode.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
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Reinforced Armor


Ability Background IconAbility Icon Icon

Reinforced


Unit has +3 defense Icon Defense against Missile attacks.
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Greater Resistance


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Resistant Vanguard


Ability Background IconAbility Icon Icon

Resistant Vanguard


This and adjacent friendly units gain +1resistance Icon Resistance and +1statusEffectResistance Icon Status Resistance.
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Retaliator


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Sentinel


Ability Background IconAbility Icon Icon

Sentinel


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Shieldbearer


When entering Defense Mode, this unit and all adjacent allies receive +2 defense Icon Defense until the start of the next turn.
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Stunning Bash


Ability Background IconAbility Icon Icon

Stunning Bash

100%Accuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Base 120% chance of target unit becoming Stunned. Enter Defense Mode after use.

Notes:

  • Cooldown: 1Turn Icon
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Taunt


Ability Background IconAbility Icon Icon

Taunt

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFree Action

Target enemy unit is inflicted with a base 90% chance of becoming Taunted for 2 turn Icon Turns.
Debuff

Notes:

  • Cooldown: 1Turn Icon
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Tireless Retaliator


When entering Defense Mode, this unit gains Tireless Retaliation until the start of the next turn.
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Vigor


+15 maximum hp Icon Hit Points.
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Vigor


+15 maximum hp Icon Hit Points.
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Greater Vigor


+30 maximum hp Icon Hit Points.
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Warded Armor


Gain +2 resistance Icon Resistance.
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Warding Bond


Ability Background IconAbility Icon Icon

Warding Bond

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconLeave One

Damage sustained by the target friendly unit is transferred to this unit with a 50% reduction.
Support

Notes:

  • Once IconCan only be used once per battle.
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Weakening Aura


Ability Background IconAbility Icon Icon

Weakening Aura


At the end of the turn inflict Weakened to adjacent enemies.
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Weakening Strikes


Unit's attacks gain:
  • A base 90% chance of inflicting Weakened.
This effect is increased for Retaliation Attacks.