Infusions List

Infusion Icon

Bless


Ability Background IconAbility Icon Icon

Bless

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target friendly unit:
  • +2 Fortune
  • +2 Strengthened
  • +2 Bolstered Resistance
Support

Notes:

  • Cooldown: 1Turn Icon
Slots:Slot IconSlot Icon
Infusion Icon

Freezing Blast


Deal damage to target enemy unit.
Ability Background IconAbility Icon Icon

Freezing Blast

Always hitsAccuracy Icon Icon4Range Icon Icon
14Frost Damage Icon IconAction Points IconSingle Action

Deal damage to target enemy unit.
Category IconMagic
Single Shot
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Sap Strength


Enemy units in a 1-hex radius:
  • Have a base % chance of receiving 2 stacks of Weakened for 3 turn Icon Turns.
The caster gains:
  • Strengthened for 3 turn Icon Turns for each enemy affected.
Ability Background IconAbility Icon Icon

Sap Strength

Always hitsAccuracy Icon Icon6Range Icon Icon
Action Points IconLeave One

Enemy units in a 1-hex radius:
  • Have a base 90% chance of receiving 3 stacks of Weakened for 3 turn Icon Turns.
The caster gains:
  • Strengthened for 3 turn Icon Turns for each enemy affected.
Debuff

Notes:

  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Blight Damage


Change damage to damageBlight Icon Blight Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Fire Damage


Change damage to damageFire Icon Fire Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Arcfire Damage


Change damage to mixed damageFire Icon Fire Damage and damageLightning Icon Lightning Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Cosmic Damage


Change damage to mixed damageFire Icon Fire Damage, damageLightning Icon Lightning Damage, and damageFrost Icon Frost Damage.
+3 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Radiant Damage


Change damage to mixed damageFire Icon Fire Damage and damageSpirit Icon Spirit Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Frost Damage


Change damage to damageFrost Icon Frost Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Death Damage


Change damage to mixed damageFrost Icon Frost Damage and damageBlight Icon Blight Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Lightning Damage


Change damage to damageLightning Icon Lightning Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Physical Damage


Change damage to damagePhysical Icon Physical Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Spirit Damage


Change damage to damageSpirit Icon Spirit Damage.
+4 damage per Item Tier.
Slots:Slot Icon
Infusion Icon

Astral Blessing


Ability Background IconAbility Icon Icon

Astral Blessing

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target friendly unit:
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Animate Flora


Ability Background IconAbility Icon Icon

Animate Flora

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target Flora Obstacle transforms into a Floral Stinger unit under your control.
This summon lasts for 3 turn Icon Turns.
Support
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Conjure Animal


Ability Background IconAbility Icon Icon

Conjure Animal

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Summon a random Tier I animal unit.
This summon lasts for 3 turn Icon Turns.
Enter Defense Mode after use.
Summoning

Notes:

  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Cosmic Rescue

DLC Icon Icon

Ability Background IconAbility Icon Icon

Cosmic Rescue

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconLeave One

Heal target friendly unit for 10 tempHp Icon Temporary Hit Points and teleport it to an adjacent space.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Crushing Anguish


Ability Background IconAbility Icon Icon

Crushing Anguish

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFull Action

Target unit with happiness Icon Morale of \"Low\" or worse:
  • Has a chance of dying instantly.
  • The lower the target unit's morale is, the more this chance increases.
  • If the unit does not die, it sustains 30 damageFrost Icon Frost Damage instead.
Category IconMagic
Single Shot

Notes:

  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Dispel Magic


Ability Background IconAbility Icon Icon

Dispel Magic

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Target unit:
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 3Turn Icon
Slots:Slot Icon
Infusion Icon

Exposing Light


Ability Background IconAbility Icon Icon

Exposing Light

Always hitsAccuracy Icon Icon6Range Icon Icon
22Spirit Damage Icon IconAction Points IconFull Action

Deals damage in a 1-hex radius.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Finger of Death


Ability Background IconAbility Icon Icon

Finger of Death

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Target non-Hero enemy unit has a base 60% chance of dying.
  • If a non-Undead unit dies this way, it transforms into a Decaying Zombie under your control until the end of the battle.
  • If resisted, the unit sustains 45 damageFrost Icon Frost Damage that ignores resistance Icon Resistance.
Debuff

Notes:

  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Flamestrike


Ability Background IconAbility Icon Icon

Flamestrike

Always hitsAccuracy Icon Icon6Range Icon Icon
16Fire Damage Icon IconAction Points IconFull Action

Deals damage in a 1-hex radius, and sets these hexes On Fire.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Freezing Blast


Ability Background IconAbility Icon Icon

Freezing Blast

Always hitsAccuracy Icon Icon4Range Icon Icon
14Frost Damage Icon IconAction Points IconSingle Action

Deal damage to target enemy unit.
Category IconMagic
Single Shot
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Grant Defense


Ability Background IconAbility Icon Icon

Grant Defense

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFree Action

Target friendly unit:
  • Gains 2 Bolstered Defense
Support

Notes:

  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Greater Dispel Magic


Ability Background IconAbility Icon Icon

Greater Dispel Magic

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Target unit:
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 3Turn Icon
Slots:Slot Icon
Infusion Icon

Mass Heal


Ability Background IconAbility Icon Icon

Mass Heal

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Heals target friendly units in a 1-hex radius 30 tempHp Icon Temporary Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Heal


Ability Background IconAbility Icon Icon

Heal

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Heals target friendly unit 30 tempHp Icon Temporary Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Hindering Blizzard


Ability Background IconAbility Icon Icon

Hindering Blizzard

Always hitsAccuracy Icon Icon6Range Icon Icon
24Frost Damage Icon IconAction Points IconFull Action

Units in a 1-hex radius sustain damage.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Inversion


Ability Background IconAbility Icon Icon

Inversion

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Removes all Negative Status Effects from the target ally and grants a random Positive Status Effect for each negative effect removed.
Support

Notes:

  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Lightning Strike


Ability Background IconAbility Icon Icon

Lightning Strike

Always hitsAccuracy Icon Icon3Range Icon Icon
20Lightning Damage Icon IconAction Points IconSingle Action

Deals damage in a 3-hex line.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 3Turn Icon
Slots:Slot Icon
Infusion Icon

Magic Missile


Ability Background IconAbility Icon Icon

Magic Missile

Always hitsAccuracy Icon Icon6Range Icon Icon
20Lightning Damage Icon IconAction Points IconSingle Action

Fires a magic bolt at the target that cannot miss.
Category IconMagic
Single Shot

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Domination


Ability Background IconAbility Icon Icon

Domination

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Grants a base 90% chance of inflicting Dominated on target enemy until the end of battle.
Category IconMagic

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Poison Darts


Ability Background IconAbility Icon Icon

Poison Darts

90%Accuracy Icon Icon4Range Icon Icon
20Blight Damage Icon IconAction Points IconSingle Action

Single magical attack at target unit.
Category IconMagic
Single Shot

Notes:

  • Affected by Line of Sight rules.
  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Polymorph


Ability Background IconAbility Icon Icon

Polymorph

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target non-Hero enemy has a base 90% chance to transform into a Tier I animal for 3 turn Icon Turns.

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Raise Undead


Ability Background IconAbility Icon Icon

Raise Undead

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target:
  • Friendly Undead corpse is revived with 60% of its total hp Icon Hit Points.
  • Non-Undead corpse is raised as a Zombie.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Resurrection


Ability Background IconAbility Icon Icon

Resurrection

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Brings target allied unit back to life with 75% of its total hp Icon Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Seduce


Ability Background IconAbility Icon Icon

Seduce

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Grants a base 90% chance of making target enemy unit become Dominated for 3 turn Icon Turns.
If unsuccessful, the unit is Distracted instead.
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 3Turn Icon
Slots:Slot Icon
Infusion Icon

Song of Carnage


Ability Background IconAbility Icon Icon

Song of Carnage

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconSingle Action

This unit and adjacent friendly units gain:
  • 2 Strengthened.
  • 2 Fortune.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Song of Revelry


Ability Background IconAbility Icon Icon

Song of Revelry

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconSingle Action

This unit and adjacent friendly units gain:
  • 3 Rally.
  • 2 Regeneration.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Stunning Flash


Ability Background IconAbility Icon Icon

Stunning Flash

Always hitsAccuracy Icon Icon0Range Icon Icon
3Lightning Damage Icon Icon3Frost Damage Icon Icon3Fire Damage Icon IconAction Points IconSingle Action

Damages adjacent enemy units.
Category IconMagic

Notes:

  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Rose Knight

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Rose Knight

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a Rose Knight.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Spawn Hatchling


Ability Background IconAbility Icon Icon

Spider Egg

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier I Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Summon Spider


Ability Background IconAbility Icon Icon

Summon Spider

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier II Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Summon Spider Monarch


Ability Background IconAbility Icon Icon

Summon Spider Monarch

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier IV Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Summon Primal Crocodile

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Crow

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Mammoth

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Sabertooth

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Serpent

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Spider

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Primal Wolf

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Primal Crocodile

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

  • Summon a Primal Crocodile onto target hex.
  • When summoned on favored terrain gains Frenzy.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Summon Umbral Demon

DLC Icon Icon

Ability Background IconAbility Icon Icon

Summon Umbral Demon

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier II-IV Umbral Demon.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Sundering Curse


Ability Background IconAbility Icon Icon

Sundering Curse

Always hitsAccuracy Icon Icon6Range Icon Icon
16Frost Damage Icon IconAction Points IconFull Action

Target enemy unit and another within 3 hexes sustain damage.
Category IconMagic
Single Shot
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon
Slots:Slot Icon
Infusion Icon

Tracker's Mark


Ability Background IconAbility Icon Icon

Tracker's Mark

Always hitsAccuracy Icon Icon6Range Icon Icon
Action Points IconFree Action

Target unit gains:
  • 2 Marked
  • Sundered Defense
Debuff

Notes:

  • Cooldown: 2Turn Icon
Slots:Slot Icon
Infusion Icon

Animal Slayer


Base attacks deal +40% damage to Animal units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Area Damage - Blast


Base attacks deal -20% damage, but deal 30% of their damage to all units in a 1-hex radius.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Area Damage - Cascade


Base attacks deal -40% damage but 30% of the damage is dealt to all enemy units connected to the target.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Area Damage - Chain


Base attacks deal 30% of their damage to a random unit within 3 hexes.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Area Damage - Line


Base attacks deal -20% damage, but deal damage to units in a 3-hex line.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Boon Stealing

DLC Icon Icon

Base attacks steal 2 Positive Status Effect from the target.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Celestial Slayer


Base attacks deal +40% damage to Celestial units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Cleansing Fire

DLC Icon Icon

Base attacks create Cleansing Flames on the target.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Construct Slayer


Base attacks deal +40% damage to Construct units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

+10% <hyperlink><crit></crit>Critical Hit Chance</hyperlink>


Base attacks have a +10% crit IconCritical Hit Chance.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

+20% <hyperlink><crit></crit>Critical Hit Chance</hyperlink>


Base attacks have a +20% crit IconCritical Hit Chance.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

+30% <hyperlink><crit></crit>Critical Hit Chance</hyperlink>


Base attacks have a +30% crit IconCritical Hit Chance.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

+20% Critical Hit Damage


Base attacks deal +20% damage on Critical Hits.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

+40% Critical Hit Damage


Base attacks deal +40% damage on Critical Hits.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Dragon Slayer


Base attacks deal +40% damage to Dragon units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Elemental Slayer


Base attacks deal +40% damage to Elemental units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Fiend Slayer


Base attacks deal +40% damage to Fiend units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Frenzy


When this unit lands a base attack, it gains a stack of Strengthened.
Effects are increased for Single Shot attacks.
Ability Background IconAbility Icon Icon

Frenzy


When this unit lands a base attack, it gains a stack of Strengthened.
Effects are increased for Single Shot attacks.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Giant Slayer


Base attacks deal +40% damage to Large Target units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Gravecall


During the first 3 turn Icon Turns in combat, a Decaying Zombie is summoned next to the Hero every turn Icon Turn.
Ability Background IconAbility Icon Icon

Gravecall


During the first 3 turn Icon Turns in combat, a Decaying Zombie is summoned next to the Hero every turn Icon Turn.
Slots:Slot Icon
Infusion Icon

Greater Inflict Bleed

DLC Icon Icon

Base attacks inflict Bleeding.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Hero Slayer


Base attacks deal +40% damage to Hero units.
Ability Background IconAbility Icon Icon

Hero Slayer


Base attacks deal +40% damage to Hero units.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Infecting


Units killed with this weapon come back as Decaying Zombies under your control until the end of battle. Does not trigger in water combat.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Bleeding


Base attacks have a 90% chance of inflicting Bleeding.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Blinded


Base attacks have a 60% chance of inflicting Blind.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Blinded


Base attacks have a 90% chance of inflicting Blind.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Blood Parasite

DLC Icon Icon

Base attacks have a 90% chance of inflicting Blood Parasite.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Burning


Base attacks have a 90% chance of inflicting Burning.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Condemned


Base attacks inflict Condemned.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Decaying


Base attacks have a 90% chance of inflicting Decaying.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Remorse


Base attacks have a 90% chance of inflicting Remorse.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Diseased


Base attacks have a 90% chance of inflicting Diseased.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Distracted


Base attacks have a 90% chance of inflicting Distracted.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Electrified


Base attacks have a 90% chance of inflicting Electrified.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Frozen


Base attacks have a 60% chance of inflicting Frozen.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Immobilized


Base attacks have a 60% chance of inflicting Immobilized.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Insanity


Base attacks have a 60% chance of inflicting Insanity.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Marked


Base attacks have a 90% chance of inflicting Marked.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Poisoned


Base attacks have a 90% chance of inflicting Poisoned.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Slowed


Base attacks have a 90% chance of inflicting Slowed.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Status Vulnerability


Base attacks inflict Status Vulnerability.
Ability Background IconAbility Icon Icon

Status Vulnerability


Status Vulnerability counters Status Protection.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Stunned


Base attacks have a 60% chance of inflicting Stunned.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Sundered Defense


Base attacks have a 90% chance of inflicting Sundered Defense.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Sundered Resistance


Base attacks have a 90% chance of inflicting Sundered Resistance.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Inflict Taunted


Base attacks have a 60% chance of inflicting Taunted.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
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Inflict Torment

DLC Icon Icon

Base attacks inflict 2 Torment.
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Inflict Weakened


Base attacks have a 90% chance of inflicting Weakened.
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Inflict Wet


Base attacks inflict Wet.
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Magic Origin Slayer


Base attacks deal +40% damage to Magic Origin units.
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Plant Slayer


Base attacks deal +40% damage to Plant units.
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+1<hyperlink><range></range>Range</hyperlink>


Base Missile and Magic attacks gains +1range IconRange.
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Rune of Power: Fire

DLC Icon Icon

Base attacks have:
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Rune of Power: Frost

DLC Icon Icon

Base attacks have:
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Rune of Power: Rock

DLC Icon Icon

Base attacks have:
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Rune of Power: Storm

DLC Icon Icon

Base attacks have:
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Splitterling Infection

DLC Icon Icon

Units killed with this weapon transform into Splitterlings until the end of battle. Does not trigger in water combat.
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Support - Bolstered Defense


Support abilities also provide +1 Bolstered Defense.
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Support - Bolstered Resistance


Support abilities also provide +1 Bolstered Resistance.
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Support - Regeneration


Support abilities also provide +1 Regeneration.
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Support - Status Protection


Support abilities also provide +1 Status Protection.
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Support - Strengthened


Support abilities also provide +1 Strengthened.
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True Damage

DLC Icon Icon

Base attacks deal -35% damage, but ignore all defense Icon Defense and resistance Icon Resistance.
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Undead Slayer


Base attacks deal +40% damage to Undead units.
Ability Background IconAbility Icon Icon

Undead Slayer


Base attacks deal +40% damage to Undead units.
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Mana Drain


Base 60% chance of inflicting Mana Drained for 1 turn Icon Turn.
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Pull


Target unit:
  • Sustains damage.
  • Has a base 90% chance of:
    • Being pulled to an adjacent space.
    • Becoming Constricted for 1 turn Icon Turn.
Ability Background IconAbility Icon Icon

Pull

Always hitsAccuracy Icon Icon3Range Icon Icon
20Physical Damage Icon IconAction Points IconSingle Action

Target unit:
  • Sustains damage.
  • Has a base 90% chance of:
    • Being pulled to an adjacent space.
    • Becoming Constricted for 1 turn Icon Turn.
Category IconMelee
Single Shot
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
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Volatile Summon


Units summoned by this unit gain Volatile Summon.
Ability Background IconAbility Icon Icon

Volatile Summon


Units summoned by this unit gain Volatile Summon.
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Magic Shield


Ability Background IconAbility Icon Icon

Magic Shield

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconLeave One

Target friendly unit gains:
  • 2 Grace
  • 2 Status Protection for 3 turn Icon Turns.
Support

Notes:

  • Cooldown: 3Turn Icon
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Rampant Fire


Target hex becomes On Fire for 3 turn Icon Turns.
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Overcharge Cast


Ability Background IconAbility Icon Icon

Overcharge Cast

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

Grant your Spells Overcharge this turn Icon Turn
Cant Be Refreshed

Notes:

  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
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Subdue


Ability Background IconAbility Icon Icon

Subdue

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

90% chance of linking with and inflicting Subdued.
  • Target must be affected by Immobilized, Frozen, or Stunned.
  • Cannot affect Heroes or units with Control Loss Immunity.
  • This effect ends if the caster dies.
Debuff

Notes:

  • Cooldown: 2Turn Icon
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Summon Spirit Hawk


Ability Background IconAbility Icon Icon

Summon Spirit Hawk

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a Spirit Hawk under your control on the target hex. The summoned unit lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
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Umbral Malady Immunity


This unit is immune to Umbral Malady.
Ability Background IconAbility Icon Icon

Umbral Malady Immunity


This unit is immune to Umbral Malady.
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Umbral Wake


Unit creates Umbral Taint as it moves.
Ability Background IconAbility Icon Icon

Umbral Wake


Unit creates Umbral Taint as it moves.
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Hysteria Storm


Ability Background IconAbility Icon Icon

Hysteria Storm

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconFull Action

Enemy units in a 1-hex radius have a base 60% chance of being:
  • Teleported up to 3 hexes.
  • Inflicted with Insanity for 1 turn Icon Turn.
Debuff

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.
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