Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
Transformations
Combat Spells
Enchantments
Strategic Spells
Siege Projects
World Map
City Tree
Province Impr.
Magic Materials
Ancient Wonders
Infestations
Landmarks
Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
Search
Infusions List
Reset
Bless
Bless
Always hits
4
Single Action
Target friendly unit:
+2 Fortune
+2 Strengthened
+2 Bolstered Resistance
Support
Notes:
Cooldown: 1
Slots:
Frost Damage
Change damage to
Frost Damage
.
+4 damage per
Item Tier
.
Slots:
Death Damage
Change damage to mixed
Frost Damage
and
Blight Damage
.
+4 damage per
Item Tier
.
Slots:
Crushing Anguish
Crushing Anguish
Always hits
4
Full Action
Target unit with
Morale
of \"Low\" or worse:
Has a chance of dying instantly.
The lower the target unit's morale is, the more this chance increases.
If the unit does not die, it sustains 30
Frost Damage
instead.
Magic
Single Shot
Notes:
Cooldown: 2
Slots:
Finger of Death
Finger of Death
Always hits
3
Single Action
Target non-Hero enemy unit has a base 60% chance of dying.
If a non-Undead unit dies this way, it transforms into a
Decaying Zombie
under your control until the end of the battle.
If resisted, the unit sustains 45
Frost Damage
that ignores
Resistance
.
Debuff
Notes:
Cooldown: 4
Slots:
Freezing Blast
Freezing Blast
Always hits
4
14
Single Action
Deal damage to target enemy unit.
Magic
Single Shot
Debuff
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Slots:
Raise Undead
Raise Undead
Always hits
4
Single Action
Target:
Friendly Undead corpse is revived with 60% of its total
Hit Points
.
Non-Undead corpse is raised as a
Zombie
.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Can only be used once per battle.
Slots:
Gravecall
During the first 3
Turns
in combat, a
Decaying Zombie
is summoned next to the
Hero
every
Turn
.
Gravecall
During the first 3
Turns
in combat, a
Decaying Zombie
is summoned next to the
Hero
every
Turn
.
Slots:
Infecting
Units killed with this weapon come back as
Decaying Zombies
under your control until the end of battle. Does not trigger in water combat.
Slots:
Inflict Decaying
Base attacks have a 90% chance of inflicting Decaying.
Slots:
Inflict Diseased
Base attacks have a 90% chance of inflicting Diseased.
Slots: