Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
Transformations
Combat Spells
Enchantments
Strategic Spells
Siege Projects
World Map
City Tree
Province Impr.
Magic Materials
Ancient Wonders
Infestations
Landmarks
Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
Search
Hero Skill List
Reset
Battlefield Restoration
Battlefield Restoration
Always hits
0
Full Action
All friendly units gain:
+1 Regeneration per stack of Fervor consumed.
Enter
Defense Mode
.
Notes:
Cooldown: 3
Bless
Bless
Always hits
4
Free Action
Target friendly unit gains +1 Fortune.
Support
Notes:
Cooldown: 2
Cleanse
Cleanse
Always hits
4
Single Action
Target friendly unit:
Has all
Negative Status Effects
removed.
Gains +3
Status Resistance
for 3
Turns
.
Support
Notes:
Cooldown: 1
Cleric's Fervor
Cleric's Fervor
Always hits
4
Leave One
Caster loses all stacks of Fervor and the target unit gains:
+10
Temporary Hit Point
per stack of Fervor consumed.
Does not generate Fervor.
Support
Notes:
Cooldown: 1
Condemnation
Condemnation
Always hits
4
Free Action
Target enemy unit:
Suffers Condemned until the end of combat.
Base 90% chance of suffering 2 Weakened for 3
Turns
.
Debuff
Notes:
Cooldown: 2
Purifying Fervor
Warrior's Fervor
Always hits
0
Free Action
Caster loses all stacks of Fervor and gains:
+1 Strengthened per stack of Fervor consumed.
+5
Temporary Hit Point
per stack of Fervor consumed.
Dispels 1
Negative Status Effect
per stack of Fervor consumed.
Support
Notes:
Cooldown: 1
Rallying Fervor
Cleric's Fervor
Always hits
4
Leave One
Caster loses all stacks of Fervor and the target unit gains:
+10
Temporary Hit Point
per stack of Fervor consumed.
+1 Rally per stack of Fervor consumed.
Does not generate Fervor.
Support
Notes:
Cooldown: 1
Revive
Revive
Always hits
4
Full Action
Target friendly corpse is revived with 60% of its max Hit Points.
Support
Notes:
Cooldown: 3
Saint's Fervor
Saint's Fervor
Always hits
1
Free Action
Caster loses all stacks of Fervor and the target unit gains:
+5
Temporary Hit Point
per stack of Fervor consumed.
Does not generate Fervor.
Support
Notes:
Cooldown: 1
Smite
Smite
Always hits
1
Free Action
Lose all stacks of Fervor.
Target enemy unit suffers 10
Spirit Damage
per stack of Fervor consumed.
Does not generate Fervor.
Magic
Notes:
Cooldown: 1
Warding Bond
Warding Bond
Always hits
4
Leave One
Damage sustained by the target friendly unit is transferred to this unit with a 50% reduction.
Support
Notes:
Can only be used once per battle.
Warrior's Fervor
Warrior's Fervor
Always hits
0
Free Action
Caster loses all stacks of Fervor and gains:
+1 Strengthened per stack of Fervor consumed.
+5
Temporary Hit Point
per stack of Fervor consumed.
Support
Notes:
Cooldown: 1