Hero Skill List

Hero Skill Icon

Ascension: Blessbringer

DLC Icon Icon

Ability Background IconAbility Icon Icon

Grand Blessing

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Friendly units in a 1-hex radius gain:
  • 2 Grace
  • For 3 turn Icon Turns:
    • 2 Regeneration
    • 2 Bolstered Defense
    • 2 Bolstered Resistance
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Deathcaller


Ability Background IconAbility Icon Icon

Deathcall

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconFree Action

Raise a random Skeleton unit from the target corpse.
Summoning

Notes:

  • Cooldown: 1Turn Icon
Hero Skill Icon

Ascension: Desecrator

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ghostfire Cascade

Always hitsAccuracy Icon Icon6Range Icon Icon
10Frost Damage Icon Icon10Fire Damage Icon IconAction Points IconFull Action

Target enemy unit sustains damage. This effect then cascades to adjacent units and is repeated.
Category IconMagic

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Diviner

DLC Icon Icon

Ability Background IconAbility Icon Icon

Ascended Diviner

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFull Action

Friendly units in a 2-hex radius gain Precognition.
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Occultist


Ability Background IconAbility Icon Icon

Ascended Possession

Always hitsAccuracy Icon Icon5Range Icon Icon
Action Points IconSingle Action

90% chance of inflicting Possessed until the caster dies.
Debuff

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Paladin

DLC Icon Icon

Ability Background IconAbility Icon Icon

Lay on Hands

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Target friendly unit:
Support

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Ascension: Prophet


Ability Background IconAbility Icon Icon

Word of the Ascended Prophet

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Target friendly unit gains:
  • 10 happiness Icon Morale
  • Strengthened
  • This effect then cascades to adjacent friendly units and is repeated.
Support

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Pyromancer


Ability Background IconAbility Icon Icon

Ascended Wildfire

Always hitsAccuracy Icon Icon5Range Icon Icon
20Fire Damage Icon IconAction Points IconSingle Action

Target enemy unit suffers:
  • Burning
  • This effect then cascades to adjacent units and is repeated.
Debuff

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Shadowshaper

DLC Icon Icon

Ability Background IconAbility Icon Icon

Shadow Mirror

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconSingle Action

Create a Treacherous Reflection of target enemy unit.
Cannot target Heroes, Combat Summons, and Mythic Units.
Summoning

Notes:

  • Once IconCan only be used once per battle.
Hero Skill Icon

Ascension: Spiritbreaker


Ability Background IconAbility Icon Icon

Ascended Spiritbreaker

Always hitsAccuracy Icon Icon3Range Icon Icon
Action Points IconFree Action

Targets enemy unit:
Debuff

Notes:

  • Cooldown: 2Turn Icon
Hero Skill Icon

Ascension: Blood Rite

DLC Icon Icon

Ability Background IconAbility Icon Icon

Blood Rite

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

The caster:

Notes:

  • Cooldown: 3Turn Icon
Hero Skill Icon

Brawn Rune

DLC Icon Icon

Ability Background IconAbility Icon Icon

Mighty Stomp

100%Accuracy Icon Icon1Range Icon Icon
20Physical Damage Icon IconAction Points IconSingle Action

Deals damage to units in a 2-hex cone.
Category IconMelee

Notes:

    Hero Skill Icon

    Amplify Chaos


    Ability Background IconAbility Icon Icon

    Amplify Chaos

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    Target all adjacent enemies:
    Enter Defense Mode after use

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Artificer's Overcharge


    Ability Background IconAbility Icon Icon

    Overcharge

    Always hitsAccuracy Icon Icon2Range Icon Icon
    Action Points IconFree Action

    Target friendly non-hero unit:
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Overcharge Cast


    Ability Background IconAbility Icon Icon

    Overcharge Cast

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Grant your Spells Overcharge this turn Icon Turn
    Cant Be Refreshed

    Notes:

    • Once IconCan only be used once per battle.
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Awaken Earth


    Ability Background IconAbility Icon Icon

    Awaken Earth

    Always hitsAccuracy Icon Icon5Range Icon Icon
    Action Points IconFull Action

    Destroy obstacles in the target area, then summon a Stone Spirit unit under your control.
    This summon lasts for 3 turn Icon Turns.
    Support
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Battlefield Restoration

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Battlefield Restoration

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFull Action

    All friendly units gain:
    • +1 Regeneration per stack of Fervor consumed.
    Enter Defense Mode.

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Bless

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Bless

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target friendly unit gains +1 Fortune.
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Cleanse

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Cleanse

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly unit:
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Cleric's Fervor

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Cleric's Fervor

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Caster loses all stacks of Fervor and the target unit gains:
    Does not generate Fervor.
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Condemnation

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Condemnation

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target enemy unit:
    • Suffers Condemned until the end of combat.
    • Base 90% chance of suffering 2 Weakened for 3 turn Icon Turns.
    Debuff

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Purifying Fervor

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Warrior's Fervor

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Caster loses all stacks of Fervor and gains:
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Rallying Fervor

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Cleric's Fervor

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Caster loses all stacks of Fervor and the target unit gains:
    Does not generate Fervor.
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Revive

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Revive

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFull Action

    Target friendly corpse is revived with 60% of its max Hit Points.
    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Saint's Fervor

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Saint's Fervor

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFree Action

    Caster loses all stacks of Fervor and the target unit gains:
    Does not generate Fervor.
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Smite

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Smite

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFree Action

    Lose all stacks of Fervor.
    Target enemy unit suffers 10damageSpirit Icon Spirit Damage per stack of Fervor consumed.
    Does not generate Fervor.
    Category IconMagic

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Warding Bond

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Warding Bond

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Damage sustained by the target friendly unit is transferred to this unit with a 50% reduction.
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Warrior's Fervor

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Warrior's Fervor

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Caster loses all stacks of Fervor and gains:
    Support

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Blink


    Ability Background IconAbility Icon Icon

    Blink

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Makes this unit teleport to target hex.
    Teleport
    Movement

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Call of the Wild


    Ability Background IconAbility Icon Icon

    Call of the Wild

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFull Action

    Summons 2 random Tier II animals on target hex.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Command


    Ability Background IconAbility Icon Icon

    Command

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly non-Hero unit regains its Action Points.
    Support
    Cant Be Refreshed

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Coordinated Command


    Ability Background IconAbility Icon Icon

    Coordinated Command

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly non-Hero unit regains its Action Points.
    This effect jumps to 1 additional target within 3 hexes.
    Support
    Cant Be Refreshed

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Decisive Command


    Ability Background IconAbility Icon Icon

    Decisive Command

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target friendly non-Hero unit regains its Action Points.
    Support
    Cant Be Refreshed

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Channeling Ritual


    Ability Background IconAbility Icon Icon

    Channeling Ritual

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFull Action

    Allows you to cast an additional Spell this turn Icon Turn.
    This effect does not stack.
    Cant Be Refreshed

    Notes:

    • Cooldown: 2Turn Icon
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Dragon Breath (Comet)

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Dragon Breath

    Always hitsAccuracy Icon Icon5Range Icon Icon
    26Physical Damage Icon IconAction Points IconFull Action

    Ranged breath that deals damage to all units in a 1-hex radius.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Dragon Breath (Cone)

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Dragon Breath

    Always hitsAccuracy Icon Icon1Range Icon Icon
    26Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to all units in a 3-hex cone.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Conjure Dread Matriarch


    Ability Background IconAbility Icon Icon

    Conjure Dread Matriarch

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFull Action

    Conjure a Dread Spider Matriarch.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Fire Sword

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Fire Sword

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier I Animated Fire Sword.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Frost Sword

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Frost Sword

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier I Animated Frost Sword.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Ice Bow

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Ice Bow

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Ice Bow.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Ice Glaive

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Ice Glaive

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Ice Glaive.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Sword

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Sword

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier I Animated Sword.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Lava Bow

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Lava Bow

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Lava Bow.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Lava Hammer

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Lava Hammer

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Lava Hammer.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Lightning Blade

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Lightning Blade

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier I Animated Lightning Sword.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Hammer

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Hammer

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Hammer.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Shield

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Shield

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Shield.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Storm Glaive

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Storm Glaive

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Storm Glaive.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Animated Storm Shield

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Conjure Animated Storm Shield

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier II Animated Storm Shield.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Conjure Vampire Spider Matriarch


    Ability Background IconAbility Icon Icon

    Conjure Vampire Spider Matriarch

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFull Action

    Conjure a Vampire Spider Matriarch.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Crushing Anguish


    Ability Background IconAbility Icon Icon

    Crushing Anguish

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFull Action

    Target unit with happiness Icon Morale of \"Low\" or worse:
    • Has a chance of dying instantly.
    • The lower the target unit's morale is, the more this chance increases.
    • If the unit does not die, it sustains 30 damageFrost Icon Frost Damage instead.
    Category IconMagic
    Single Shot

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Curse


    Ability Background IconAbility Icon Icon

    Curse

    Always hitsAccuracy Icon Icon1Range Icon Icon
    10Frost Damage Icon IconAction Points IconFree Action

    Curse target unit
    Category IconMagic
    Single Shot
    Debuff

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Dark Ritual


    Ability Background IconAbility Icon Icon

    Dark Ritual

    Always hitsAccuracy Icon Icon6Range Icon Icon
    10Frost Damage Icon IconAction Points IconFull Action

    Enemies in a 1-hex radius sustain damage. All corpses in a 1-hex radius turn into Decaying Zombie units.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Execute


    Ability Background IconAbility Icon Icon

    Execute

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFree Action

    Slight chance of instantly killing an injured target. This chance increases the lower the target's hp Icon Hit Points are.

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Raise Undead


    Ability Background IconAbility Icon Icon

    Raise Undead

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target:
    • Friendly Undead corpse is revived with 60% of its total hp Icon Hit Points.
    • Non-Undead corpse is raised as a Zombie.
    Support
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Reckless Rage


    Ability Background IconAbility Icon Icon

    Reckless Rage

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Gain:
    • +30% attack damage for 3 turn Icon Turn
    • 1 Sundered Defense
    • 1 Sundered Resistance

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Second Wind


    Ability Background IconAbility Icon Icon

    Second Wind

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    • +1 hex of movement for 1 turn Icon Turn.
    • Slippery for 1 turn Icon Turn.
    • Heal for 15 tempHp Icon Temporary Hit Point.
    This ability is reusable after each kill.
    Second Wind

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Sundering Sweep


    Ability Background IconAbility Icon Icon

    Sundering Sweep

    100%Accuracy Icon Icon1Range Icon Icon
    16Physical Damage Icon IconAction Points IconSingle Action

    Deal damage in a 1-hex cone.
    Category IconMelee
    Base
    Debuff

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Pushing Attack


    Ability Background IconAbility Icon Icon

    Pushing Attack

    Always hitsAccuracy Icon Icon1Range Icon Icon
    30Physical Damage Icon IconAction Points IconSingle Action

    Strike the target enemy unit, knocking them back and dealing damage.
    Enter Defense Mode after use.
    Category IconMelee
    Single Shot

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Rallying Cry


    Ability Background IconAbility Icon Icon

    Rallying Cry

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    The caster and adjacent friendly units gain:
    • Rally for 3turn Icon Turn.
    • +2 Bolstered Defense for 3turn Icon Turn.
    • +2 Bolstered Resistance for 3turn Icon Turn.
    • Vigilant.
    • This unit then enters Defense Mode.
    Support

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Stunning Bash


    Ability Background IconAbility Icon Icon

    Stunning Bash

    100%Accuracy Icon Icon1Range Icon Icon
    Action Points IconSingle Action

    Base 120% chance of target unit becoming Stunned. Enter Defense Mode after use.

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Taunt


    Ability Background IconAbility Icon Icon

    Taunt

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target enemy unit is inflicted with a base 90% chance of becoming Taunted for 2 turn Icon Turns.
    Debuff

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Warding Bond


    Ability Background IconAbility Icon Icon

    Warding Bond

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Damage sustained by the target friendly unit is transferred to this unit with a 50% reduction.
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Defensive Ritual


    Ability Background IconAbility Icon Icon

    Channeling Ritual

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    Cant Be Refreshed

    Notes:

    • Cooldown: 1Turn Icon
    • Starts on cooldown.
    Hero Skill Icon

    Delirium

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Delirium

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFull Action

    Target enemy unit has a base 90% chance of being inflicted with:
    • Insanity for 1 turn Icon Turn.
    • 5 Sundered Defense for 3 turn Icon Turns.
    • 5 Sundered Resistance for 3 turn Icon Turns.
    Debuff

    Notes:

    • Cooldown: 4Turn Icon
    Hero Skill Icon

    Desperate Anguish

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Desperate Anguish

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFull Action

    Target enemy unit has a base 90% chance of:
    • Losing -30 happiness Icon Morale.
    • Becoming Stunned for 1 turn Icon Turn.
    If unsuccessful, target loses -15 happiness Icon Morale instead.
    Debuff

    Notes:

    • Cooldown: 4Turn Icon
    Hero Skill Icon

    Conjure Dome of Protection


    Ability Background IconAbility Icon Icon

    Conjure Dome of Protection

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Dragon's Roar

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Dragon's Roar

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    Each unit in a 2-hex radius gains:
    • Strengthened if an ally.
    • Weakened if an enemy.
    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Drain Familiar

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Drain Familiar

    Always hitsAccuracy Icon Icon1Range Icon Icon
    20Physical Damage Icon IconAction Points IconFree Action

    Deal unblockable damage to target friendly unit. Then the caster:

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Draining Bite

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Draining Bite

    100%Accuracy Icon Icon1Range Icon Icon
    30Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit and heal for 50% of the damage dealt.
    Cannot target units that are immune to Bleeding.
    Category IconMelee
    Single Shot
    Blood Drain

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Draining Burst


    Ability Background IconAbility Icon Icon

    Draining Burst

    Always hitsAccuracy Icon Icon0Range Icon Icon
    20Frost Damage Icon IconAction Points IconSingle Action

    Target adjacent enemies:
    • Inflict 20 damageFrost Icon Frost Damage.
    • Caster heals 100% of the damage dealt.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Eldritch Phase I

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Eldritch Phase

    Always hitsAccuracy Icon Icon3Range Icon Icon
    Action Points IconFree Action

    Teleport to target hex.
    Teleport
    Movement

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Eldritch Phase II

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Greater Eldritch Phase

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFree Action

    Teleport to target hex.
    Teleport
    Movement

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Exhume Undead


    Ability Background IconAbility Icon Icon

    Exhume Undead

    Always hitsAccuracy Icon Icon5Range Icon Icon
    Action Points IconFull Action

    Target empty hex:
    • Summons a random Tier III Undead unit.
      This summon lasts for 3 turn Icon Turns.
    • Adjacent enemies suffer Soulbound and 2 Remorse.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Hurl Boulder

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Hurl Boulder

    Always hitsAccuracy Icon Icon6Range Icon Icon
    25Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit.
    Single Shot
    Missile

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Hurl Flame

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Hurl Flame

    Always hitsAccuracy Icon Icon6Range Icon Icon
    25Fire Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit.
    Category IconMagic
    Single Shot

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Hurl Ice Boulder

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Hurl Ice Boulder

    Always hitsAccuracy Icon Icon6Range Icon Icon
    25Frost Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit.
    Single Shot
    Missile

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Hurl Lightning

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Hurl Lightning

    Always hitsAccuracy Icon Icon6Range Icon Icon
    25Lightning Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit.
    Category IconMagic
    Single Shot

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Investiture of Chaos


    Ability Background IconAbility Icon Icon

    Investiture of Chaos

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Enemies in a 1-hex radius get 2 random Negative Status Effects.
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Lesser Dragon Breath

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Lesser Dragon Breath

    Always hitsAccuracy Icon Icon1Range Icon Icon
    20Physical Damage Icon IconAction Points IconSingle Action

    Deal damage in a 2-hex cone.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Dragon Breath (Line)

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Dragon Breath

    Always hitsAccuracy Icon Icon1Range Icon Icon
    30Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to all units in a 5-hex long line.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Blast Evocation


    Ability Background IconAbility Icon Icon

    Blast Evocation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Fire Damage Icon IconAction Points IconFull Action

    Deals damage to enemy units in a 1-hex radius.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Chaining Evocation


    Ability Background IconAbility Icon Icon

    Chaining Evocation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Lightning Damage Icon IconAction Points IconFull Action

    Deals damage to target enemy unit and 2 others within 3 hexes.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Cloudburst Evocation


    Ability Background IconAbility Icon Icon

    Cloudburst Evocation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Lightning Damage Icon IconAction Points IconFull Action

    Deals damage to enemy units in a 1-hex radius.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Conjure Lesser Elemental Spirit


    Ability Background IconAbility Icon Icon

    Conjure Lesser Elemental Spirit

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFull Action Continue

    Summon a Tier 1 spirit unit based on this hero's chosen Discipline on the target hex.
    This summon lasts for 3turn Icon Turns.
    Summoning

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Elemental Gateway


    Ability Background IconAbility Icon Icon

    Elemental Gateway

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconLeave One

    Deals damage to adjacent enemy units. The unit then teleports to target hex.
    • Damage type is based on the chosen Discipline.
    Category IconMagic
    Teleport
    Movement

    Notes:

    • Cooldown: 3Turn Icon
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Focused Evocation


    Ability Background IconAbility Icon Icon

    Focused Evocation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    30Physical Damage Icon IconAction Points IconFull Action

    Deals damage to target enemy unit.
    Category IconMagic
    Single Shot

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Frostwind Evocation


    Ability Background IconAbility Icon Icon

    Frostwind Evocation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Frost Damage Icon IconAction Points IconFull Action

    Deals damage to enemy units in a 1-hex radius.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Conjure Greater Elemental Spirit


    Ability Background IconAbility Icon Icon

    Conjure Greater Elemental Spirit

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFull Action Continue

    Summon a Tier 3 spirit unit based on this hero's chosen Discipline on the target hex.
    This summon lasts for 3turn Icon Turns.
    Replaces the skill Conjure Lesser Elemental Spirit.
    Summoning

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Inexorable Cast


    Ability Background IconAbility Icon Icon

    Inexorable Cast

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Until the end of this turn Icon Turn, all attacks and abilities ignore 10 statusEffectResistance Icon Status Resistance.
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Lightning Bolt


    Ability Background IconAbility Icon Icon

    Lightning Bolt

    Always hitsAccuracy Icon Icon1Range Icon Icon
    30Lightning Damage Icon IconAction Points IconSingle Action

    Deals damage to enemy units in a 6-hex line:
    • Inflicts 2 Electrified for 3 turn Icon Turns.
    • Lightning jumps from each target hit to another enemy unit within 2 hexes.
    Requires the Discipline of Storms
    Category IconMagic

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Ritual of Elements


    Ability Background IconAbility Icon Icon

    Ritual of Elements

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    The caster:
    • Refreshes all ability cooldowns.
    • Gains Elemental Focus.
    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Sunder Earth


    Ability Background IconAbility Icon Icon

    Sunder Earth

    Always hitsAccuracy Icon Icon6Range Icon Icon
    45Physical Damage Icon IconAction Points IconFull Action

    Deals damage to enemy units in a 1-hex radius:
    Requires Discipline of Earth
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Wildfire


    Ability Background IconAbility Icon Icon

    Wildfire

    Always hitsAccuracy Icon Icon6Range Icon Icon
    45Fire Damage Icon IconAction Points IconFull Action

    Deals damage to target enemy unit:
    • Inflicts 4 Burning for 3 turn Icon Turns.
    • This effect cascades to adjacent enemy units and repeats.
    Requires Discipline of Flames
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Withering Blizzard


    Ability Background IconAbility Icon Icon

    Withering Blizzard

    Always hitsAccuracy Icon Icon6Range Icon Icon
    15Frost Damage Icon IconAction Points IconFull Action

    Deals damage to enemy units in a 2-hex radius:
    • Inflicts 4 Weakened for 3 turn Icon Turns.
    Requires the Discipline of Frost
    Category IconMagic
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Phaselock


    Ability Background IconAbility Icon Icon

    Phaselock

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    Adjacent enemies have a base 120% chance of becoming Stunned.
    Enter defense mode.
    Category IconMagic

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Poisonous Undergrowth


    Ability Background IconAbility Icon Icon

    Poisonous Undergrowth

    Always hitsAccuracy Icon Icon5Range Icon Icon
    Action Points IconSingle Action

    Target enemies in a 1-hex radius:
    • Inflict 3 Poisoned.
    • 90% chance of inflicting Immobilized.
    Debuff

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Quickened Ritual


    Ability Background IconAbility Icon Icon

    Channeling Ritual

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Allows you to cast an additional Spell this turn Icon Turn.
    This effect does not stack.
    Cant Be Refreshed

    Notes:

    • Cooldown: 2Turn Icon
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Go For The Kill


    Ability Background IconAbility Icon Icon

    Go For The Kill

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Attacks deal +50% damage until the end of the current turn.
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Scatter Shot


    Ability Background IconAbility Icon Icon

    Scatter Shot

    Always hitsAccuracy Icon Icon4Range Icon Icon
    18Physical Damage Icon IconAction Points IconSingle Action

    Deals damage in a 1-hex radius.
    Base
    Missile

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Snapshot


    Ability Background IconAbility Icon Icon

    Snapshot

    90%Accuracy Icon Icon4Range Icon Icon
    16Physical Damage Icon IconAction Points IconFree Action

    Fires ranged projectiles at target enemy unit.
    Base
    Missile

    Notes:

    • Affected by Line of Sight rules.
    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Sniper Shot


    Ability Background IconAbility Icon Icon

    Sniper Shot

    90%Accuracy Icon Icon6Range Icon Icon
    40Physical Damage Icon IconAction Points IconFull Action

    Fire a ranged attack at the target unit.
    Base
    Single Shot
    Missile

    Notes:

    • Affected by Line of Sight rules.
    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Awaken Entwined


    Ability Background IconAbility Icon Icon

    Awaken Entwined

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target Flora Obstacle transforms into an Entwined Thrall unit under your control.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Deathward


    Ability Background IconAbility Icon Icon

    Deathward

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target friendly unit:
    • Gains Heroic Stand for 1 turn Icon Turn.
    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Decompose


    Ability Background IconAbility Icon Icon

    Decompose

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Destroy target corpse and create a Flora Obstacle on the target hex.
    Friendly units in 2-hex radius:
    • Gain 10tempHp Icon Temporary Hit Points.
    • Gain Regeneration for 3 turn Icon Turns.
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Empowering Bond


    Ability Background IconAbility Icon Icon

    Empowering Bond

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Link with the target friendly unit, while active:
    Support

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 0Turn Icon
    Hero Skill Icon

    Hostile Wildgrowth


    Ability Background IconAbility Icon Icon

    Hostile Wildgrowth

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFull Action

    Create Sharp flora in a 1-hex radius.
    Enemy units in the area of effect:
    Debuff

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Polymorph


    Ability Background IconAbility Icon Icon

    Polymorph

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target non-Hero Enemy:
    • Base 90% chance of transforming into a Weakened Tier 1 animal for 1 turn Icon Turn.
    Debuff

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Protective Wildgrowth


    Ability Background IconAbility Icon Icon

    Protective Wildgrowth

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Create Obscuring flora in a 1-hex radius.
    Create Mist in a 1-hex radius for 3 turn Icon Turns.
    Enter Defense Mode after use.
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Reincarnate


    Ability Background IconAbility Icon Icon

    Reincarnate

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly corpse:
    • Is revived.
    • Transforms into an animal of equivalent tier as the dead unit.
    • Remains after combat ends
    Tier 5 units are reincarnated as tier 4 animals.
    Support

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Rejuvenate


    Ability Background IconAbility Icon Icon

    Rejuvenate

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly units in a 1-hex radius:
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Restore


    Ability Background IconAbility Icon Icon

    Restore

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target friendly unit:
    Support

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Rite of Fury


    Ability Background IconAbility Icon Icon

    Rite of Fury

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFull Action

    All friendly units gain:
    • Hastened for 1turn Icon Turn.

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Rite of Restoration


    Ability Background IconAbility Icon Icon

    Rite of Restoration

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFull Action

    All friendly units in combat:

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Rite of Vigil


    Ability Background IconAbility Icon Icon

    Rite of Vigil

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFull Action

    All friendly units gain:
    • +1 Bolstered Defense for 3 turn Icon Turns.
    • +1 Bolstered Resistance for 3 turn Icon Turns.

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Scarlet Plague

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Scarlet Plague

    Always hitsAccuracy Icon Icon6Range Icon Icon
    24Physical Damage Icon IconAction Points IconFull Action

    Target enemy:
    • Sustains damage
    • Gains 2 Blood Parasite for 3 turn Icon Turns.
    Base
    Category IconMagic
    Single Shot
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Siphon Blood

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Siphon Blood

    Always hitsAccuracy Icon Icon3Range Icon Icon
    20Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to target unit and heal for 50% of the damage dealt.
    Cannot target units that are immune to Bleeding.
    Category IconMagic
    Single Shot
    Missile
    Blood Drain

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Song of Carnage


    Ability Background IconAbility Icon Icon

    Song of Carnage

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    This unit and adjacent friendly units gain:
    • 2 Strengthened.
    • 2 Fortune.
    Support

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Overcharge Cast


    Ability Background IconAbility Icon Icon

    Overcharge Cast

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Grant your Spells Overcharge this turn Icon Turn
    Cant Be Refreshed

    Notes:

    • Once IconCan only be used once per battle.
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Arcfire Burst


    Ability Background IconAbility Icon Icon

    Arcfire Burst

    Always hitsAccuracy Icon Icon0Range Icon Icon
    15Lightning Damage Icon Icon15Fire Damage Icon IconAction Points IconFull Action

    All enemies within 2 hexes of you take:
    Enter defense mode.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Fire Evoker


    Ability Background IconAbility Icon Icon

    Fire Evocation

    Always hitsAccuracy Icon Icon4Range Icon Icon
    12Fire Damage Icon IconAction Points IconSingle Action

    Deals damage in a 1-hex radius.
    Category IconMagic
    Single Shot

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Go For The Kill


    Ability Background IconAbility Icon Icon

    Go For The Kill

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Attacks deal +50% damage until the end of the current turn.
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Lightning Evoker


    Ability Background IconAbility Icon Icon

    Lightning Evocation

    Always hitsAccuracy Icon Icon4Range Icon Icon
    15Lightning Damage Icon IconAction Points IconSingle Action

    Deals damage to target enemy unit and 2 others within 3 hexes.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Quick Phase


    Ability Background IconAbility Icon Icon

    Quick Phase

    Always hitsAccuracy Icon Icon3Range Icon Icon
    Action Points IconFree Action

    Makes the caster teleport to target hex.
    Teleport
    Movement

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Weaver


    Ability Background IconAbility Icon Icon

    Weaver

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconSingle Action

    • Refresh all your ability cooldowns and once-per-combat abilities.
    • Enter Defense Mode.
    Cant Be Refreshed

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Tail Swipe

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Tail Swipe

    100%Accuracy Icon Icon1Range Icon Icon
    35Physical Damage Icon IconAction Points IconSingle Action

    Attacks 3 adjacent units and removes their Defense Mode and Retaliation Attack.
    Enter Defense Mode after use.
    Category IconMelee

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Terrifying Gorging

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Terrifying Gorging

    100%Accuracy Icon Icon1Range Icon Icon
    Action Points IconFull Action

    Has a base 90% chance of consuming the target Tier I, II, or III enemy unit.
    When this unit is killed, the last unit that was consumed is brought back.

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Twin Awaken


    Ability Background IconAbility Icon Icon

    Twin Awakening

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target friendly unit and another non-Awakened unit within 2 hexes become Awakened for 3 turn Icon.
    Support

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Wail of the Banshee


    Ability Background IconAbility Icon Icon

    Wail of the Banshee

    Always hitsAccuracy Icon Icon0Range Icon Icon
    10Frost Damage Icon IconAction Points IconSingle Action

    Enemy units within a 2-hex radius sustain damage and have a base 90% chance of:
    • Having their happiness Icon Morale reduced by -10.
    • Becoming 2 Weakened.
    Category IconMagic
    Debuff

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Awaken Corrupted Soul


    Ability Background IconAbility Icon Icon

    Awaken Corrupted Soul

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Summon a Tier 3 Corrupt Soul next to a target enemy with Low Morale or worse.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Bend Broken Will


    Ability Background IconAbility Icon Icon

    Bend Broken Will

    Always hitsAccuracy Icon Icon3Range Icon Icon
    Action Points IconFree Action

    Target enemy unit with Low Morale or worse:
    • Base 120% chance of becoming Dominated for 3turn Icon Turns.
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Blood Pact


    Ability Background IconAbility Icon Icon

    Blood Pact

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Link with the target friendly unit; while active, target gains:
    • Any damage dealt to the caster is reduced by 50% and dealt to the target as well.
    The caster gains:
    Support

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Claim Soul


    Ability Background IconAbility Icon Icon

    Claim Soul

    Always hitsAccuracy Icon Icon3Range Icon Icon
    30Blight Damage Icon IconAction Points IconSingle Action

    Deals damage to target unit, ignoring Resistance.
    Category IconMagic
    Single Shot
    Cant Be Refreshed

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Curse


    Ability Background IconAbility Icon Icon

    Curse

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconSingle Action

    Target enemy units in a 1-hex radius suffer:
    Category IconMagic
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Dark Ritual


    Ability Background IconAbility Icon Icon

    Dark Ritual

    Always hitsAccuracy Icon Icon6Range Icon Icon
    10Frost Damage Icon IconAction Points IconFull Action

    Enemies in a 1-hex radius sustain damage. All corpses in a 1-hex radius turn into Decaying Zombie units.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Hex Pact


    Ability Background IconAbility Icon Icon

    Hex Pact

    Always hitsAccuracy Icon Icon8Range Icon Icon
    Action Points IconFree Action

    Link to target enemy unit, each turn the target:
    • Suffers 1 Misfortune
    • Suffers 1 Sundered Resistance
    • Suffers 1 Sundered Defense
    Category IconMagic

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Infectious Affliction


    Ability Background IconAbility Icon Icon

    Infectious Affliction

    Always hitsAccuracy Icon Icon5Range Icon Icon
    Action Points IconSingle Action

    Target enemy unit and all connected units:
    • Gain Afflicted for 3turn Icon Turns.
    • Gain Diseased for 3turn Icon Turns.
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Raise Undead


    Ability Background IconAbility Icon Icon

    Raise Undead

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconSingle Action

    Target:
    • Friendly Undead corpse is revived with 60% of its total hp Icon Hit Points.
    • Non-Undead corpse is raised as a Zombie.
    Support
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Siphon Blessing


    Ability Background IconAbility Icon Icon

    Siphon Blessing

    Always hitsAccuracy Icon Icon3Range Icon Icon
    Action Points IconLeave One

    Steal all Positive Status Effects from the target unit.
    Debuff

    Notes:

    • Cooldown: 3Turn Icon
    Hero Skill Icon

    Transfer Life


    Ability Background IconAbility Icon Icon

    Transfer Life

    Always hitsAccuracy Icon Icon4Range Icon Icon
    Action Points IconFree Action

    Target friendly unit gains +10 tempHp Icon Temporary Hit Point and Strengthened.
    This ability cooldown refreshes when:
    • Units summoned by the caster die.
    • This unit kills an enemy.
    Support

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Cleaving Sweep


    Ability Background IconAbility Icon Icon

    Cleaving Sweep

    100%Accuracy Icon Icon1Range Icon Icon
    20Physical Damage Icon IconAction Points IconSingle Action

    Deal damage to units in a 1-hex cone.
    Category IconMelee
    Base

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Execute


    Ability Background IconAbility Icon Icon

    Execute

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFree Action

    Slight chance of instantly killing an injured target. This chance increases the lower the target's hp Icon Hit Points are.

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Reckless Rage


    Ability Background IconAbility Icon Icon

    Reckless Rage

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Gain:
    • +30% attack damage for 3 turn Icon Turn
    • 1 Sundered Defense
    • 1 Sundered Resistance

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Second Wind


    Ability Background IconAbility Icon Icon

    Second Wind

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    • +1 hex of movement for 1 turn Icon Turn.
    • Slippery for 1 turn Icon Turn.
    • Heal for 15 tempHp Icon Temporary Hit Point.
    This ability is reusable after each kill.
    Second Wind

    Notes:

    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Ascension: Scouring Sandstorm

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Scouring Standstorm

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Physical Damage Icon IconAction Points IconFull Action

    In a 1-hex radius:
    • Units sustain damage.
    • Place a Sandstorm for 3 turns.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Ascension: Torment and Pain

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Torment and Pain

    Always hitsAccuracy Icon Icon6Range Icon Icon
    20Frost Damage Icon IconAction Points IconFull Action

    In a 1-hex radius enemy units:
    • Sustain damage.
    • Gain 3 stacks of Torment.
    Category IconMagic
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Demon Step

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Demon Step

    Always hitsAccuracy Icon Icon4Range Icon Icon
    10Fire Damage Icon IconAction Points IconLeave One

    Unit teleports to target hex and deals damage to adjacent units.
    Teleport
    Movement

    Notes:

    • Cooldown: 2Turn Icon
    Hero Skill Icon

    Freezing Blast

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Freezing Blast

    Always hitsAccuracy Icon Icon4Range Icon Icon
    14Frost Damage Icon IconAction Points IconSingle Action

    Deal damage to target enemy unit.
    Category IconMagic
    Single Shot
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Frostfire Detonation

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Frostfire Detonation

    Always hitsAccuracy Icon Icon6Range Icon Icon
    16Frost Damage Icon Icon16Fire Damage Icon IconAction Points IconFull Action

    Deals damage to target unit, then deals 50% damage to all units in a 2-hex radius.
    Category IconMagic

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 4Turn Icon
    Hero Skill Icon

    Overcharge Cast

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Overcharge Cast

    Always hitsAccuracy Icon Icon0Range Icon Icon
    Action Points IconFree Action

    Grant your Spells Overcharge this turn Icon Turn

    Notes:

    • Once IconCan only be used once per battle.
    • Starts on cooldown: 1Turn Icon
    Hero Skill Icon

    Heavy Quake

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Heavy Quake

    Always hitsAccuracy Icon Icon0Range Icon Icon
    20Physical Damage Icon IconAction Points IconSingle Action

    Enemy units in a 2-hex radius sustain damage. Enter Defense Mode.
    Category IconMagic

    Notes:

    • Cooldown: 1Turn Icon
    Hero Skill Icon

    Summon Animal

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Summon Animal

    Always hitsAccuracy Icon Icon1Range Icon Icon
    Action Points IconFull Action

    Summons a random Tier III Animal unit.
    This summon lasts for 3 turn Icon Turns.
    Summoning

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Once IconCan only be used once per battle.
    Hero Skill Icon

    Virulent Outbreak

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Virulent Outbreak

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFull Action

    Enemy units in a 2-hex radius have:
    • Base 90% chance of becoming Diseased.
    • Base 90% chance of becoming Poisoned.
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 4Turn Icon
    Hero Skill Icon

    Visions of Woe

    DLC Icon Icon

    Ability Background IconAbility Icon Icon

    Visions of Woe

    Always hitsAccuracy Icon Icon6Range Icon Icon
    Action Points IconFull Action

    Enemy units in a 1-hex radius Fumble their attacks for 1 turn Icon Turn.
    Debuff

    Notes:

    • Cannot be used when within an enemy Zone of Control.
    • Cooldown: 4Turn Icon