Age of Wonders 4 Database
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Accursed Armors
Cost: 120
120
Unit Enchantment
Enchanted units gain:
When a melee range attack hits, the attacker has a 60% chance of being inflicted with Misfortune for 3
Turns.
+1
Defense
.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Accursed Imbuement
Cost: 120
120
Unit Enchantment
Attacks of enchanted units:
Deal +1
Fire Damage
.
Deal +1
Frost Damage
Inflict Ghostfire for 3
Turns.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Support Unit
Battle Mage Unit
Skirmisher Unit
Magic Fighter Unit
Blood Drinking Blades
Cost: 80
80
Unit Enchantment
Attacks of enchanted units:
Deal +2
Physical Damage
.
When striking units with Bleeding, heal for 3
Temporary Hit Points
.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Constricting Focus
Cost: 80
80
Unit Enchantment
Base
Magic
attacks of enchanted units:
Deal +2
Physical Damage
Gain base 30% chance of inflicting Constricted for 1
Turn.
Chance increased to 60% against Marked or Slowed units.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Support Unit
Battle Mage Unit
Magic Fighter Unit
Cosmos Awakening
Cost: 250
250
Unit Enchantment
Enchanted units gain:
+1 damage of each damage channel.
+1 protection of each damage channel.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Cruel Weaponry
Cost: 80
80
Unit Enchantment
Grants enchanted units:
+30% damage against units with
Morale
of \"Low\" or worse.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Disrupting Blades
Cost: 180
180
Unit Enchantment
Makes attacks of enchanted units gain:
A base 60% chance of inflicting Disrupted for 2
Turns
.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Dread Hunters
Cost: 120
120
Unit Enchantment
Enchanted units:
Gain Demoralizer
Attacks deal +20% damage against Immobilized or Frozen targets.
Affected Unit Types:
Animal
Spider
Fetid Legion
Cost: 120
120
Unit Enchantment
Grants enchanted units:
+10
Hit Points
.
Weakening Aura, which inflicts Weakened to adjacent enemies at the end of the turn.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Frost Arrows
Cost: 80
80
Unit Enchantment
Makes attacks of enchanted units gain:
+1
Frost Damage
.
A base 60% chance of inflicting Slowed.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Skirmisher Unit
Frost Blades
Cost: 80
80
Unit Enchantment
Makes attacks of enchanted units deal:
+2
Frost Damage
.
+10% damage against Frozen or Slowed units.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Mantle of the Blood Noble
Cost: 140
140
Unit Enchantment
Grants enchanted units:
Coagulate
At the start of combat, for each friendly non-summon Tier I and Tier II unit:
+5
Hit Points
+5% healing received in combat.
Affected Unit Types:
Tier III Units
Tier IV Units
Tier V Units
Necrotic Imbuement
Cost: 90
90
Unit Enchantment
Grants attacks of enchanted units:
A base 90% chance of inflicting Decaying, a damage-over-time effect that decreases healing received.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Support Unit
Battle Mage Unit
Skirmisher Unit
Magic Fighter Unit
Null Shield
Cost: 160
160
Unit Enchantment
Makes it so when enchanted unit enters
Defense Mode
, it and adjacent friendly units gain:
+5
Status Resistance
Affected Unit Types:
Shield Unit
Support Unit
Sanguine Focus
Cost: 80
80
Unit Enchantment
Attacks of enchanted units gain:
+1
Physical Damage
.
A base 60% chance of inflicting Bleeding for 3
Turns.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Support Unit
Battle Mage Unit
Magic Fighter Unit
Shadow Weapons
Cost: 100
100
Unit Enchantment
Attacks of enchanted units:
Deal +3
Frost Damage
when
Flanking
or attacking Blind units.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Soulbinders
Cost: 80
80
Unit Enchantment
Grants enchanted units:
Base 90% chance of inflicting Soulbound on attacks, increasing the
Soul
gain when the target is killed.
+10% damage against units with Soulbound.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Support Unit
Battle Mage Unit
Magic Fighter Unit
Tormenting Imbuement
Cost: 140
140
Unit Enchantment
Attacks of enchanted units:
Have a base 90% chance of inflicting Torment until the end of combat.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Support Unit
Battle Mage Unit
Skirmisher Unit
Magic Fighter Unit
True Death Magic
Cost: 90
75
Unit Enchantment
Grants enchanted units:
The Curse of the Reaper ability, which has a chance to instantly kill the target.
Affected Unit Types:
Support Unit
Battle Mage Unit
Undead Resentment
Cost: 140
140
Unit Enchantment
Grants enchanted units:
+2
Spirit Protection
+2
Fire Protection
Vicious Killer
Affected Unit Types:
Undead