Age of Wonders 4 Database
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Aspect of the Root
Cost: 90
90
Unit Enchantment
Grants enchanted units:
The Aspect of the Root ability, which allows units to heal themselves in battle.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Magic Fighter Unit
Blades of Decay
Cost: 120
120
Unit Enchantment
Makes attacks of enchanted units:
Inflict Decaying, a damage-over-time effect that decreases healing received.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Blessed Armors
Cost: 120
120
Unit Enchantment
Enchanted units gain:
Inner Grace
+1
Resistance
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Blight Blades
Cost: 90
90
Unit Enchantment
Makes attacks of enchanted units deal:
+2
Blight Damage
.
+10% damage against Poisoned or Decaying units.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Blooming Imbuement
Cost: 120
120
Unit Enchantment
Makes attacks of enchanted units:
Gain a base 60% chance of inflicting Life Seed for 3
Turns.
Deal +20% damage against Decaying units.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Support Unit
Battle Mage Unit
Skirmisher Unit
Magic Fighter Unit
Cosmos Awakening
Cost: 250
250
Unit Enchantment
Enchanted units gain:
+1 damage of each damage channel.
+1 protection of each damage channel.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Dragonstrike Infusion
Cost: 100
100
Unit Enchantment
Grants enchanted units:
Dragonstrike.
The damage type is determined by your empire's Dominant Affinity and increases with the
unit's tier
.
Affected Unit Types:
Shield Unit
Polearm Unit
Shock Unit
Fighter Unit
Magic Fighter Unit
Dread Hunters
Cost: 120
120
Unit Enchantment
Enchanted units:
Gain Demoralizer
Attacks deal +20% damage against Immobilized or Frozen targets.
Affected Unit Types:
Animal
Spider
Empowered Beasts
Cost: 100
100
Unit Enchantment
Makes enchanted units:
Deal +20% damage.
Gain +10
Hit Points
.
Gain Demolisher, making them able to destroy reinforced obstacles.
Decreased number of units in formation.
Affected Unit Types:
Animal
Fairy Dust
Cost: 70
70
Unit Enchantment
Enchanted units:
Gain the Fairy Dust ability.
Affected Unit Types:
Support Unit
Battle Mage Unit
Fey Bond
Cost: 70
70
Unit Enchantment
Enchanted units:
On combat start, gain +10
Morale
.
When at neutral morale, gain +2
Status Resistance
.
When at high morale, gain +4
Status Resistance
.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Force of Nature
Cost: 200
200
Unit Enchantment
Enchanted units gain:
+15%
Critical Hit Chance
+3
Blight Damage
on attacks
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Cavalry
Dragon
Plant
Animal
Fey
Spider
Naga
Frenzying Imbuement
Cost: 90
90
Unit Enchantment
Grants enchanted units:
Frenzy
Life Steal
Affected Unit Types:
Ranged Unit
Support Unit
Battle Mage Unit
Skirmisher Unit
Magic Fighter Unit
Mysterious Tonic
Cost: 70
70
Unit Enchantment
Grants enchanted units:
Distribute Tonic, granting
Positive Status Effects
while removing a negative one.
Affected Unit Types:
Support Unit
Poison Arrows
Cost: 90
90
Unit Enchantment
Makes attacks of enchanted units:
Deal +1
Blight Damage
.
Gain base 60% chance of inflicting Poisoned, a damage-over-time effect.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Ranged Unit
Skirmisher Unit
Rapid Evolution Enchantment
Cost: 80
80
Unit Enchantment
Grants enchanted units:
15
Experience
per
Turn.
Slip Away healing them once per battle if their
Hit Points
would be reduced to zero.
Affected Unit Types:
Units that Evolve
Units that have Evolved
Scorpion Venom Weapons
Cost: 90
90
Unit Enchantment
Attacks of enchanted units gain:
A base 60% chance of inflicting Weakened for 3
Turns.
A base 60% chance of inflicting Poisoned for 3
Turns.
+2
Blight Damage
when flanking.
Effects
are increased
for Single Shot attacks.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Shock Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Staves of Grace
Cost: 120
120
Unit Enchantment
Enchanted units gain:
Inner Grace
Their
Support
abilities grant 1 Grace.
The Cleansing Rain ability.
Affected Unit Types:
Support Unit
Staves of Life
Cost: 90
90
Unit Enchantment
Makes Attack or Support abilities of enchanted units:
Heal a random friendly unit within 3 hexes of it for 15
Temporary Hit Point
.
Affected Unit Types:
Support Unit
Staves of Mist
Cost: 80
80
Unit Enchantment
Grants enchanted units:
The Fey Blessing ability.
Affected Unit Types:
Support Unit