Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
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Combat Spells
Enchantments
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Siege Projects
World Map
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Province Impr.
Magic Materials
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Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
Search
Spells
Reset
Banner of the Federation
Cost: 90
90
Unit Enchantment
Grants non-Reaver units:
Federate Soldier
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Brutal Mark
Cost: 90
90
Unit Enchantment
Grants non-Barbarian units:
Savage Strike, which adds
Blight Damage
on critical hits.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Chimes of Momentum
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Empowering Momentum
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Ciphers of Dissonance
Cost: 90
90
Unit Enchantment
Grants non-Mystic units:
Ciphers of Dissonance, which inflicts Dissonance on enemy units.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Crocodile Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Mire Crocodile's Boon
Swamp Walk
Status Effect Immunity: Diseased
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Crow Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Storm Crow's Boon
Grassland Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Dormant Enchantment
Cost: 80
80
Unit Enchantment
Grants non-High units:
Dormant: Guardian if a Polearm Unit or Fighter Unit.
Dormant: Shield of Light if a Shield Unit, Shock Unit, or Mythic Unit.
Dormant: Seeking Arrows if a Ranged Unit or Skirmisher Unit.
Dormant: Radiant Light if a Battle Mage Unit or Magic Fighter Unit.
The Awaken ability and Dormant: Radiant Light if a Support Unit.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Engraving of Focus
Cost: 90
90
Unit Enchantment
Grants non-Reaver units:
Focused Aggression.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Incarnate Mark
Cost: 90
90
Unit Enchantment
Grants non-Architect units:
Affinity Incarnate.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Mammoth Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Glacial Mammoth's Boon
Arctic Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Mark of the Death Cult
Cost: 90
90
Unit Enchantment
Grants non-Dark units:
Power from Death
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Mark of Tyranny
Cost: 90
90
Unit Enchantment
Grants non-Dark units:
Cult of Tyranny
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Pledge of Harmony
Cost: 90
90
Unit Enchantment
Grants non-Culture units:
Harmonize
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Pledge of Righteousness
Cost: 90
90
Unit Enchantment
Grants non-Culture units:
Nobility
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Pledge of Strife
Cost: 90
90
Unit Enchantment
Grants non-Culture units:
Warrior's Soul
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Rune of Industry
Cost: 90
90
Unit Enchantment
Grants non-Industrious units:
Bolstering, which increases defense when they sustain damage.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Sabertooth Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Ash Sabertooth's Boon
Desolate Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Scavenger's Bags
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Scavenger
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Scroll of Astral Connection
Cost: 90
90
Unit Enchantment
Grants non-Mystic non-Magic Origin units:
Astral Connection.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Scroll of Attunement
Cost: 90
90
Unit Enchantment
Grants non-Mystic units:
Attunement: Star Blades, which increases damage dealt when spells are cast.
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Serpent Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Dune Serpent's Boon
Sand Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Spider Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Tunneling Spider's Boon
Cave Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit
Wolf Primal Communion
Cost: 90
90
Unit Enchantment
Grant non-Culture units:
Sylvan Wolf's Boon
Forest Walk
Affected Unit Types:
Shield Unit
Ranged Unit
Polearm Unit
Support Unit
Shock Unit
Battle Mage Unit
Mythic Unit
Fighter Unit
Skirmisher Unit
Magic Fighter Unit