Age of Wonders 4 Database
Units
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Feudal
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Reaver
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Oathsworn
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Dragon Dawn
Empires & Ashes
Primal Fury
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Archon Prophecy
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Secrets of the Archmages
Types
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Classes
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Build List
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Infusions List
Reset
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Fire Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Fire Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Fire Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Fire Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+3 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+4 damage per
Item Tier
.
Slots:
Exposing Light
Exposing Light
Always hits
6
22
Full Action
Deals damage in a 1-hex radius.
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Slots:
Mass Heal
Mass Heal
Always hits
4
Single Action
Heals target friendly units in a 1-hex radius 30
Temporary Hit Points
.
Support
Notes:
Can only be used once per battle.
Slots:
Exposing Light
Exposing Light
Always hits
6
22
Full Action
Deals damage in a 1-hex radius.
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Slots:
Mass Heal
Mass Heal
Always hits
4
Single Action
Heals target friendly units in a 1-hex radius 30
Temporary Hit Points
.
Support
Notes:
Can only be used once per battle.
Slots:
+2 Spirit Protection
Spirit Protection reduces
Spirit Damage
.
Slots:
+4 Spirit Protection
Spirit Protection reduces
Spirit Damage
.
Slots:
+6 Spirit Protection
Spirit Protection reduces
Spirit Damage
.
Slots:
Army Recuperation
All units in the army heal +5
Hit Points
every
World Map
Turn
.
Does not stack.
Army Recuperation
All units in the army heal +5
Hit Points
every
World Map
Turn
.
Does not stack.
Slots:
+20% <hyperlink><crit></crit>Critical Hit Chance</hyperlink>
Base attacks have a +20%
Critical Hit Chance
.
Slots:
+30% <hyperlink><crit></crit>Critical Hit Chance</hyperlink>
Base attacks have a +30%
Critical Hit Chance
.
Slots:
Distracting Aura
At the start of the turn, inflict Distracted to adjacent enemy units for 1
Turn.
Distracting Aura
At the start of the turn, inflict Distracted to adjacent enemy units for 1
Turn.
Slots:
Fiend Slayer
Base attacks deal +40% damage to Fiend units.
Slots:
Fearless
Fearless
Unit cannot rout due to low morale.
Slots:
Inspiring Presence
While in combat, this and all other friendly units have a +25% modifier to positive
Morale
gain.
This effect doesn't stack.
Inspiring Presence
While in combat, this and all other friendly units have a +25% modifier to positive
Morale
gain.
This effect doesn't stack.
Slots: