Age of Wonders 4 Database
Units
Culture
Feudal
High
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Reaver
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Empires & Ashes
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Secrets of the Archmages
Types
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Classes
Scout
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Build List
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Infusions List
Reset
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+3 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+3 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Fire Damage
and
Lightning Damage
.
+4 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+3 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+4 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Fire Damage
and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Fire Damage
and
Lightning Damage
.
+4 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+3 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Fire Damage
and
Lightning Damage
.
+4 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+3 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+3 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+4 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+4 damage per
Item Tier
.
Slots:
Consume Chaos
Consume Chaos
Always hits
0
Single Action
Targets all adjacent enemies:
Removes all
Negative Status Effects
.
Deals 12 random elemental damage for each status effect removed.
Notes:
Cooldown: 1
Slots:
Flamestrike
Flamestrike
Always hits
6
16
Full Action
Deals damage in a 1-hex radius, and sets these hexes
On Fire
.
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Slots:
Song of Carnage
Song of Carnage
Always hits
0
Single Action
This unit and adjacent friendly units gain:
2 Strengthened.
2 Fortune.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 2
Slots:
Song of Revelry
Song of Revelry
Always hits
0
Single Action
This unit and adjacent friendly units gain:
3 Rally.
2 Regeneration.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 2
Slots:
Fire Breath
Fire Breath
Always hits
1
36
Single Action
Deal damage to all units in a 3-hex cone.
Magic
Notes:
Cooldown: 2
Slots:
Flamestrike
Flamestrike
Always hits
6
16
Full Action
Deals damage in a 1-hex radius, and sets these hexes
On Fire
.
Magic
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 1
Slots:
Song of Carnage
Song of Carnage
Always hits
0
Single Action
This unit and adjacent friendly units gain:
2 Strengthened.
2 Fortune.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 2
Slots:
Song of Revelry
Song of Revelry
Always hits
0
Single Action
This unit and adjacent friendly units gain:
3 Rally.
2 Regeneration.
Support
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 2
Slots:
Greater Fire Shield
Greater Fire Shield
When an attacker hits at melee range, the attacker:
Sustains 6
Fire Damage
.
Has a base 60% chance of being inflicted with Burning.
Slots:
Lesser Fire Shield
Lesser Fire Shield
When an attacker hits at melee range, the attacker sustains 6
Fire Damage
.
Slots:
+2 Fire Protection
Fire Protection reduces
Fire Damage
.
Slots:
+4 Fire Protection
Fire Protection reduces
Fire Damage
.
Slots:
+6 Fire Protection
Fire Protection reduces
Fire Damage
.
Slots:
Defense Mode: Stone Wall
This unit ends its turn and goes into a defensive mode:
Extends its
Zone of Control
to all adjacent hexes.
Gains +2
Defense
.
Gains +2
Resistance
.
Immune to
Flanking
.
All adjacent friendly units gain +3
Defense
.
The unit gains Stone Skin until the end of the turn.
The unit heals 15
Temporary Hit Points
.
Slots:
Area Damage - Blast
Base attacks deal -20% damage, but deal 30% of their damage to all units in a 1-hex radius.
Slots:
Berserker's Rage
When this unit's total
Hit Points
reach 33% or lower, it gains for 1
Turn:
Berserk
Steadfast
Slots:
+20% Critical Hit Damage
Base attacks deal +20% damage on
Critical Hits
.
Slots:
+40% Critical Hit Damage
Base attacks deal +40% damage on
Critical Hits
.
Slots:
Ignore 4 Status Resistance
All attacks ignore 4
Status Resistance
on enemy targets.
Slots:
Inflict Burning
Base attacks have a 60% chance of inflicting Burning.
Slots:
Inflict Burning
Base attacks have a 90% chance of inflicting Burning.
Slots:
Inflict Insanity
Base attacks have a 30% chance of inflicting Insanity.
Slots:
Inflict Insanity
Base attacks have a 60% chance of inflicting Insanity.
Slots:
Plant Slayer
Base attacks deal +40% damage to Plant units.
Slots:
Support - Strengthened
Support
abilities also provide +1 Strengthened.
Slots: