Infusions List

Infusion Icon

Whirlwind


Ability Background IconAbility Icon Icon

Whirlwind Strike

Always hitsAccuracy Icon Icon0Range Icon Icon
20Physical Damage Icon IconAction Points IconSingle Action

Deals damage to all adjacent units.
Category IconMelee
Base

Notes:

  • Cooldown: 2Turn Icon
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Infusion Icon

Animate Flora


Ability Background IconAbility Icon Icon

Animate Flora

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target Flora Obstacle transforms into a Floral Stinger unit under your control.
This summon lasts for 3 turn Icon Turns.
Support
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Conjure Animal


Ability Background IconAbility Icon Icon

Conjure Animal

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Summon a random Tier I animal unit.
This summon lasts for 3 turn Icon Turns.
Enter Defense Mode after use.
Summoning

Notes:

  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Polymorph


Ability Background IconAbility Icon Icon

Polymorph

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target non-Hero enemy has a base 90% chance to transform into a Tier I animal for 3 turn Icon Turns.

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Animate Flora


Ability Background IconAbility Icon Icon

Animate Flora

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target Flora Obstacle transforms into a Floral Stinger unit under your control.
This summon lasts for 3 turn Icon Turns.
Support
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Conjure Animal


Ability Background IconAbility Icon Icon

Conjure Animal

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconSingle Action

Summon a random Tier I animal unit.
This summon lasts for 3 turn Icon Turns.
Enter Defense Mode after use.
Summoning

Notes:

  • Cooldown: 4Turn Icon
Slots:Slot Icon
Infusion Icon

Polymorph


Ability Background IconAbility Icon Icon

Polymorph

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target non-Hero enemy has a base 90% chance to transform into a Tier I animal for 3 turn Icon Turns.

Notes:

  • Once IconCan only be used once per battle.
Slots:Slot Icon
Infusion Icon

Defensive Masters


Unit always enters Defense Mode at the end of its turn Icon Turn.
Ability Background IconAbility Icon Icon

Defensive Masters


Unit always enters Defense Mode at the end of its turn Icon Turn.
Slots:Slot IconSlot Icon
Infusion Icon

Area Damage - Chain


Base attacks deal 30% of their damage to a random unit within 3 hexes.
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Wind Barrier


Ability Background IconAbility Icon Icon

Wind Barrier


This unit is 60% harder to hit by Missile and ranged Magic attacks.
Slots:Slot Icon
Infusion Icon

Caretaker


Animals in this army require 20% less base Unit Upkeep.
Ability Background IconAbility Icon Icon

Caretaker


Animals in this army require 20% less base Unit Upkeep.
Slots:Slot Icon
Infusion Icon

Frenzy


When this unit lands a base attack, it gains a stack of Strengthened.
Effects are increased for Single Shot attacks.
Ability Background IconAbility Icon Icon

Frenzy


When this unit lands a base attack, it gains a stack of Strengthened.
Effects are increased for Single Shot attacks.
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Giant Slayer


Base attacks deal +40% damage to Large Target units.
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Inflict Blinded


Base attacks have a 60% chance of inflicting Blind.
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Inflict Blinded


Base attacks have a 90% chance of inflicting Blind.
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Inflict Distracted


Base attacks have a 60% chance of inflicting Distracted.
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Inflict Distracted


Base attacks have a 90% chance of inflicting Distracted.
Slots:Slot IconSlot IconSlot IconSlot IconSlot IconSlot Icon
Infusion Icon

Extra Retaliation


Infusion Icon

Extra Retaliation


Infusion Icon

Swift


This unit ignores the effects of Slowing terrain in combat.
Slots:Slot Icon
Infusion Icon

Unleash the Hounds


At the start of battle, summon a War Hound Shock Unit that inflicts Marked and Bleeding with its attack.
Doesn't work in water combat and cannot benefit from Unit Enchantments.
Ability Background IconAbility Icon Icon

Unleash the Hounds


At the start of battle, summon a War Hound Shock Unit that inflicts Marked and Bleeding with its attack.
Doesn't work in water combat and cannot benefit from Unit Enchantments.
Slots:Slot Icon
Infusion Icon

Very Fast Movement


Unit has 6Combat Speed.
Slots:Slot Icon
Infusion Icon

Overcharge Cast


Ability Background IconAbility Icon Icon

Overcharge Cast

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconFree Action

Grant your Spells Overcharge this turn Icon Turn
Cant Be Refreshed

Notes:

  • Once IconCan only be used once per battle.
  • Starts on cooldown: 1Turn Icon
Slots:Slot Icon