Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
Transformations
Combat Spells
Enchantments
Strategic Spells
Siege Projects
World Map
City Tree
Province Impr.
Magic Materials
Ancient Wonders
Infestations
Landmarks
Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
Search
Hero Skill List
Reset
Chaos Magic
Magic attacks inflict guaranteed +1 Weakened, Sundered Defense, or Sundered Resistance against targets already affected by that status effect.
This effect also counts for status effects inflicted by the same attack.
Culling Magic
Attacks and
Debuff
abilities gain:
+1
Blight Damage
per
Negative Status Effect
on the target up to 5.
Effects
are increased
for Single Shot attacks.
Decaying Magic
Attacks and
Debuff
abilities gain:
120% base chance of inflicting Decaying.
Effects
are increased
for Single Shot attacks.
Disenchanting Magic
Attacks and
Debuff
abilities:
Dispel 1
Positive Status Effect
.
Effects are increased for Single Shot attacks.
Empowered Pacts
Hex Pact gains:
Target suffers Disrupted while active.
Blood Pact gains:
Caster gains +20%
Critical Hit Chance
.
Target gains +20%
Critical Hit Chance
.
Fate Magic
Magic
attacks and
Debuff
abilities:
Gain 90% base chance of inflicting Misfortune for 3
Turn
.
Effects
are increased
for Single Shot attacks.
Hex of Broken Spirit
Hex Pact gains:
Target suffers -10
Morale
each turn.
Hexseeking Bolts
Attacks and debuff abilities against the target of Hex Pact:
Always hit.
Ignore 3
Status Resistance
against the target of Hex Pact.
Infested Summons
Units summoned by this hero have:
Aura of Disease
Immunity to Diseased
The hero gains immunity to Diseased.
Pact of Eternal Servitude
Blood Pact gains:
Target gains Life Steal
Target gains Resurgence
Reclaiming Attacks
Base attacks gain:
On strike, heal a random friendly unit adjacent to the target for 10
Temporary Hit Points
.
Effects
are increased
for Single Shot attacks.
Resistance
+1
Resistance
+2
Status Resistance
Sundering Magic
Attacks and debuff abilities gain:
90% chance of inflicting +1 Sundered Resistance for 3
Turns
.
Effects
are increased
for Single Shot attacks.
Tuned Magic
Magic attacks ignore 1
Status Resistance
.
Unstable Summons
Summoned units gain Decaying Dissolution.
Weakening Magic
Attacks and
Debuff
abilities:
Gain 90% base chance of inflicting Weakened for 3
Turn
.
Effects
are increased
for Single Shot attacks.
Willbreaker
Gain:
Vicious Killer
Willbreaker
Withering Magic
Attacks and
Debuff
abilities inflict:
+1 Status Vulnerability for 3
Turn
.
Effects are increased for Single Shot attacks.