Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
Transformations
Combat Spells
Enchantments
Strategic Spells
Siege Projects
World Map
City Tree
Province Impr.
Magic Materials
Ancient Wonders
Infestations
Landmarks
Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
Search
Province Improvements
Reset
Builder's Quarters
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+15
Production
income.
+5
Production
per adjacent
Quarry
.
Counts as a
Quarry
.
Central Quarry
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+15
Production
.
+5
Production
per adjacent
Quarry
.
Counts as a
Quarry
.
Circle of Zealotry
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+10
Draft
per positive or negative level of alignment.
+2
City Stability
per adjacent
Province Improvement
.
Unit deployment location.
Counts as a
Quarry
.
Clay Forge
Province Improvement
Requirement:
Must be built on an annexed Underground
Province
.
Requires City Tier II.
Description:
+5
Production
per adjacent Dungeon
Province
.
+5
Draft
per adjacent Dungeon
Province
.
Allows the drafting of the
Clay Arbalest
,
Clay Charger
, and
Clay Defender
units.
Counts as a
Quarry
.
House of Passion
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+10
Draft
.
+6
Gold
per adjacent
Farm
.
Counts as a
Quarry
.
Imperial Warfactory
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+10
Production.
10
Draft
per adjacent
Quarry
,
Forester
, or
Mine
.
Counts as a
Quarry
.
Runecarver's Camp
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+15
Draft
.
+3
Mana
per adjacent
Quarry
.
Unit
deployment location.
Counts as a
Quarry
.
Silent Barracks
Province Improvement
Requirement:
Must be built on an annexed Underground
Province
.
Requires City Tier II.
Description:
+1
Fortification Health
per adjacent Dungeon
Province
.
+3
City Stability
per adjacent Dungeon
Province
.
A
Clay Arbalest
,
Clay Charger
, or a
Clay Defender
joins combat on your side when fighting in this city's domain (does not function in water or lava).
Counts as a
Quarry
.
War Foundry
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+20
Draft
.
+5
Draft
per adjacent
Quarry
or
Mine
Province
.
Construct Units produced in the owner city gain +2
Ranks.
Worker Construct Nexus
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+10
Production
.
+3
Food per adjacent
Farm
.
+3
Production
per adjacent
Quarry
or
Forester
.
+3
Mana
per adjacent
Conduit
.
+3
Knowledge
per adjacent
Research Post
.
+3
Gold per adjacent
Mine
.
Counts as a
Quarry
.