Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
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Elemental
Undead
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Plant
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Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
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Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
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General & Culture
Spells
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Enchantments
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World Map
City Tree
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Magic Materials
Ancient Wonders
Infestations
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Equipment
Item Forge Infusions
Ascension Skills
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Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
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Build List
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Infusions List
Reset
Blight Damage
Change damage to mixed
Physical Damage
and
Blight Damage
.
+2 damage per
Item Tier
.
Slots:
Death Damage
Change damage to mixed
Physical Damage
,
Frost Damage
, and
Blight Damage
.
+2 damage per
Item Tier
.
Slots:
Fire Damage
Change damage to mixed
Physical Damage
and
Fire Damage
.
+2 damage per
Item Tier
.
Slots:
Arcfire Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Radiant Damage
Change damage to mixed
Physical Damage
,
Fire Damage
, and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Frost Damage
Change damage to mixed
Physical Damage
and
Frost Damage
.
+2 damage per
Item Tier
.
Slots:
Lightning Damage
Change damage to mixed
Physical Damage
and
Lightning Damage
.
+2 damage per
Item Tier
.
Slots:
Physical Damage
Change damage to
Physical Damage
.
+2 damage per
Item Tier
.
Slots:
Spirit Damage
Change damage to mixed
Physical Damage
and
Spirit Damage
.
+2 damage per
Item Tier
.
Slots:
Assassin's Strike
Assassin's Strike
100%
1
25
Single Action
Single Melee Strike.
Melee
Base
Single Shot
Notes:
Cooldown: 2
Slots:
Consume Chaos
Consume Chaos
Always hits
0
Single Action
Targets all adjacent enemies:
Removes all
Negative Status Effects
.
Deals 12 random elemental damage for each status effect removed.
Notes:
Cooldown: 1
Slots:
Power Cleave
Power Cleave
100%
1
24
Single Action
Attacks enemy units in a 1-hex cone.
Cancels
Defense Mode
.
Removes
Retaliation Attack
.
Melee
Notes:
Cooldown: 1
Slots:
Provoke
Provoke
Always hits
2
Single Action
Grants a 90% chance of inflicting Taunted on target enemy for 2
Turns
.
Notes:
Cooldown: 2
Slots:
Whirlwind
Whirlwind Strike
Always hits
0
20
Single Action
Deals damage to all adjacent units.
Melee
Base
Notes:
Cooldown: 2
Slots:
Life Steal
Attacks heal 5
Temporary Hit Points
.
Slots:
+1<hyperlink><range></range>Range</hyperlink>
Base
Missile
and
Magic
attacks gains +1
Range
.
Slots:
Extra Retaliation
+1
Retaliation Attack
Slots:
Retaliator +20%
+20% damage on
Retaliation Attacks
Slots:
Retaliator +40%
+40% damage on
Retaliation Attacks
Slots:
Retaliator +60%
+60% damage on
Retaliation Attacks
Slots:
Pierce Shot
Deal damage to all targets in a 4-hex line from this unit.
Pierce Shot
Always hits
1
18
Single Action
Deal damage to all targets in a 4-hex line from this unit.
Base
Missile
Notes:
Cooldown: 3
Slots:
Pull Shot
Deal damage to target unit and pull them adjacent to this unit if able.
Pull Shot
Always hits
5
24
Full Action Continue
Deal damage to target unit and pull them adjacent to this unit if able.
Base
Missile
Notes:
Cannot be used when within an enemy Zone of Control.
Cooldown: 3
Slots:
Volatile Charge
Base 30% chance of inflicting Volatile Charge for 2 .
Slots:
Wail of the Banshee
Enemy units within a 2-hex radius sustain damage and have a base 90% chance of:
Having their
Morale
reduced by -10.
Becoming 2 Weakened.
Wail of the Banshee
Always hits
0
10
Single Action
Enemy units within a 2-hex radius sustain damage and have a base 90% chance of:
Having their
Morale
reduced by -10.
Becoming 2 Weakened.
Magic
Debuff
Notes:
Cooldown: 2
Slots: