Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
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Shock
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Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
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General & Culture
Spells
Transformations
Combat Spells
Enchantments
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World Map
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Skill List
Empire
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Empire Tree
Destiny Traits
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Artifacts / Secret Spells
Abilities
Active Abilities
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Spells
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Angelic Transformation
Cost: 600
600
Major Race Transformation
Turns the target race into angelic beings, granting them:
The Celestial unit type.
Flying Movement, which increases mobility.
Faithful, which reduces
Unit Upkeep
.
Decreased number of units in formation.
Astral Attunement
Cost: 600
600
Major Race Transformation
Links the target race to the Astral Sea, granting them:
The Ethereal unit type.
Attunement: Astral Omen, granting a random
Positive Status Effect
when a spell is cast in combat.
Demonkin
Cost: 600
600
Major Race Transformation
Turns the target race into demonic beings, which grants them:
The Infernal Fiend unit type.
Flying, increasing mobility.
Frenzy, increasing damage as they attack.
Cities
of this race ignore the
City Stability
penalty from Chasm and Lava in their
Domain
.
Draconian Transformation
Cost: 600
600
Major Race Transformation
Turn target race into Draconians, which grants them:
Dragon unit type.
+10
Hit Points
.
Natural Regeneration, which makes the unit regain health faster.
Fractured Transformation
Cost: 600
600
Major Race Transformation
Target race becomes fractured:
Attacks have a base 60% chance of inflicting Disrupted. This effect is increased for Single Shot attacks.
Gains Mana Starved.
Has all its other enchantments and transformations disabled. For each disabled gain:
5
Hit Points
+5% damage
Gaia's Chosen
Cost: 600
600
Major Race Transformation
Infuse the target race with the blessing of nature. They gain:
The Plant unit type.
+3
Status Resistance
.
+20
Hit Points
.
Geomantic Crystallization
Cost: 600
600
Major Race Transformation
Turn target race into resonating crystals that self infuse with environmental magics, gaining:
The Elemental unit type.
Resistance to a specific damage based on the terrain the unit is on.
+2 damage on attacks based on terrain the unit is on.
Effects
are increased
for Single Shot attacks.
Gift of the Old Blood
Cost: 600
600
Major Race Transformation
Transform your units as they ritually imbibe blood from an Exarch, granting them:
The Undead unit type.
Lifedrinker.
Base attacks have a base 60% chance of inflicting Blood Parasite for 3
Turns. This effect is increased for Single Shot attacks.
Gloom Strider
Cost: 600
600
Major Race Transformation
Turns target race into Umbral beings, which grants them:
The Umbral Demon unit type.
Floating.
Fast Movement.
Mounted units lose their mounts.
Heroes lose their Mount and Leg equipment slots.
This transformation is incompatible with Pure Soul.
Naga Transformation
Cost: 600
600
Major Race Transformation
Target race gains the body of a Naga, granting:
Fast Movement
Amphibious
Slip Away
Immunity to Electrified
+2
Blight Protection
+2
Lightning Protection
Mounted units lose their mounts.
Heroes lose their Mount and Leg equipment slots.
Spider's Embrace
Cost: 600
600
Major Race Transformation
Target race weaves themselves with spiders gaining:
The Spider unit type.
Fast Movement
Base attacks gain a base 30% chance of inflicting Immobilized for 1
Turn. Increased for Single Shots.
Mounted units lose their mounts.
Heroes lose their Mount and Leg equipment slots.
Wightborn
Cost: 300
100
300
Major Race Transformation
Gives the target race immortality beyond life, granting them:
The Undead unit type.
Life Steal, which restores
Temporary Hit Points
upon each attack.
Ysariel's Fallen Form
Cost: 600
600
Major Race Transformation
Target race is infused with Fallen Angels gaining:
The Celestial unit type.
Flying.
Frenzy.
Decreased number of units in formation.