Hero Equipment

DLC Icon Icon

Head of the Headless Horseman

Tier IV
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Terrifying Aura


At the end of this unit's turn, adjacent enemy units lose -5 happiness Icon Morale.
Doesn't work on units with this ability.
Ability Background IconAbility Icon Icon

Summon Rose Knight

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a Rose Knight.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.

Amulet of Vitality

Tier I
miscellaneous

Equipment Icon
Grants +10 maximum hp Icon Hit Points.

Ankh of the Phoenix

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Fiery Rebirth


When killed, this unit will revive with 40% of its total hp Icon Hit Points:
  • After 1 Combat turn Icon Turn and then deal 15 damageFire Icon Fire Damage to adjacent enemy units.
  • If side is victorious in battle.
Can only be triggered once per battle.

Assassin's Dagger

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Assassin's Strike

100%Accuracy Icon Icon1Range Icon Icon
25Physical Damage Icon IconAction Points IconSingle Action

Single Melee Strike.
Category IconMelee
Base
Single Shot

Notes:

  • Cooldown: 2Turn Icon

Astral Heart

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Astral Membrane


Melee range attackers have a base 30% chance of becoming Stunned for 1 turn Icon Turn.

Belt of the Berserker

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Belt of the Berserker


When this unit's total hp Icon Hit Points reach 30% or lower, grants this unit:
  • 3 Strengthened for 3 turn Icon Turns.
  • Berserk for 1 turn Icon Turn.
  • Steadfast for 1 turn Icon Turn.

Book of Siegecraft

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Book of Siegecraft


Grants Siege Breaker to all units in the army.

Cloud in a Bottle

Tier I
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Cloud in a Bottle

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFree Action

In a 3-hex cone, pushes back all units 1 hexes and inflicts Wet.
Debuff

Notes:

  • Cooldown: 2Turn Icon

Cryptblade

Tier IV
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Cryptblade

100%Accuracy Icon Icon1Range Icon Icon
22Physical Damage Icon IconAction Points IconFree Action

Single Melee Strike.
Category IconMelee
Single Shot

Notes:

  • Cooldown: 2Turn Icon

Spider Monarch's Leg

Tier IV
miscellaneous

Equipment Icon
Grants:
  • Ability to Summon a Tier IV spider.
  • +5 defenseBlight Icon Blight Protection.
  • A base 30% chance of inflicting Poisoned with all base attacks.
Ability Background IconAbility Icon Icon

Summon Spider Monarch

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier IV Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
DLC Icon Icon

Gloomwatch Beacon

Tier III
miscellaneous

Equipment Icon
Units in the army led by a hero with this item equipped gain Umbral Malady Immunity and Farsight while in Gloom terrain.

Halo of Nekron

Tier IV
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Halo of Nekron


At the start of each turn Icon Turn, grants a base 90% chance of inflicting Weakened on each adjacent enemy, and makes this unit become Strengthened.

Horn of Plenty

Tier I
miscellaneous

Equipment Icon
All units in the army heal 5 hp Icon Hit Points every World Map turn Icon Turn.
DLC Icon Icon

Immortality Stone

Tier IV
miscellaneous

Equipment Icon

Locket of Channeling

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Locket of Channeling


Grants +10 opTactical Icon Combat Casting Points at the start of battle.
These are lost at the end of battle.
DLC Icon Icon

Ventus Veritas

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Song of Revelry

Always hitsAccuracy Icon Icon0Range Icon Icon
Action Points IconSingle Action

This unit and adjacent friendly units gain:
  • 3 Rally.
  • 2 Regeneration.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon

Orb of Seeing

Tier I
miscellaneous

Spider Hatchling Bell

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Spider Egg

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier I Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.

Spider Leg

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Summon Spider

Always hitsAccuracy Icon Icon1Range Icon Icon
Action Points IconFull Action

Summons a random Tier II Spider.
This summon lasts for 3 turn Icon Turns.
Summoning

Notes:

  • Once IconCan only be used once per battle.
DLC Icon Icon

Swindler's Luck

Tier IV
miscellaneous

Equipment Icon
Grants a +15% crit IconCritical Hit Chance.

Wand of Blizzards

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Hindering Blizzard

Always hitsAccuracy Icon Icon6Range Icon Icon
24Frost Damage Icon IconAction Points IconFull Action

Units in a 1-hex radius sustain damage.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 1Turn Icon

Wand of Domination

Tier IV
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Domination

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Grants a base 90% chance of inflicting Dominated on target enemy until the end of battle.
Category IconMagic

Notes:

  • Once IconCan only be used once per battle.

Wand of Fire Breath

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Fire Breath

Always hitsAccuracy Icon Icon1Range Icon Icon
36Fire Damage Icon IconAction Points IconSingle Action

Deal damage to all units in a 3-hex cone.
Category IconMagic

Notes:

  • Once IconCan only be used once per battle.

Wand of Healing

Tier I
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Heal

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Heals target friendly unit 30 tempHp Icon Temporary Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.

Wand of Inversion

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Inversion

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Removes all Negative Status Effects from the target ally and grants a random Positive Status Effect for each negative effect removed.
Support

Notes:

  • Cooldown: 1Turn Icon

Wand of Lightning Strike

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Lightning Strike

Always hitsAccuracy Icon Icon3Range Icon Icon
20Lightning Damage Icon IconAction Points IconSingle Action

Deals damage in a 3-hex line.
Category IconMagic

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 3Turn Icon

Magic Missile Wand

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Magic Missile

Always hitsAccuracy Icon Icon6Range Icon Icon
20Lightning Damage Icon IconAction Points IconSingle Action

Fires a magic bolt at the target that cannot miss.
Category IconMagic
Single Shot

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon

Wand of Mass Healing

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Mass Heal

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Heals target friendly units in a 1-hex radius 30 tempHp Icon Temporary Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.

Wand of Poison Darts

Tier I
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Poison Darts

90%Accuracy Icon Icon4Range Icon Icon
20Blight Damage Icon IconAction Points IconSingle Action

Single magical attack at target unit.
Category IconMagic
Single Shot

Notes:

  • Affected by Line of Sight rules.
  • Cannot be used when within an enemy Zone of Control.
  • Cooldown: 2Turn Icon

Wand of Polymorph

Tier III
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Polymorph

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Target non-Hero enemy has a base 90% chance to transform into a Tier I animal for 3 turn Icon Turns.

Notes:

  • Once IconCan only be used once per battle.

Wand of Provocation

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Provoke

Always hitsAccuracy Icon Icon2Range Icon Icon
Action Points IconSingle Action

Grants a 90% chance of inflicting Taunted on target enemy for 2 turn Icon Turns.

Notes:

  • Cooldown: 2Turn Icon

Wand of the Rising Undead

Tier II
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Raise Undead

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconFull Action

Target:
  • Friendly Undead corpse is revived with 60% of its total hp Icon Hit Points.
  • Non-Undead corpse is raised as a Zombie.
Support

Notes:

  • Cannot be used when within an enemy Zone of Control.
  • Once IconCan only be used once per battle.

Wand of Resurrection

Tier IV
miscellaneous

Equipment Icon
Ability Background IconAbility Icon Icon

Resurrection

Always hitsAccuracy Icon Icon4Range Icon Icon
Action Points IconSingle Action

Brings target allied unit back to life with 75% of its total hp Icon Hit Points.
Support

Notes:

  • Once IconCan only be used once per battle.