Tier I - Specialize in magic that protects your units from damage and retaliates against enemies that attack you.
"Those who master the arcane are as a soothing breeze upon their allies, cushioning them in a protective blanket of air, buffeting away blows, and harnessing the lightning to smite those who dare to come too close! A master of warding will find a myriad of ways to keep their subjects safe." - Tempest, Master of Storms
Initial Bonus
Ascension: Summoner
+5+5
Magical Wards
Cost: 150150
Minor Race Transformation
Inscribes magical wards onto the target race, granting: