Tier IV - Open rifts to summon Fiends and burn the world in your wake.
"Those who master the art of summoning will always have ready allies, though perhaps not entirely willing ones. Demons may be terrifying to some, but, if properly summoned, they are the most valuable minion a Godir can find. Of course, they would rather rend the flesh from your face if they could... but they can not, so the point is moot!" - Kruul Blightlord, Chaos Prince
Initial Bonus
Demon Gate
Ascension: Occultist
+5+5
Sacrificial Slaughter
Cost: 10040
Damage Spell
Target friendly unit explodes and enemy units within 2 hexes:
Targets a city, and whenever you fight in that domain, a Gremlin is summoned next to one of your units every Turn.Up to 5 Gremlins can be summoned per battle.
Fight for Power
Cost: 45
Friendly Army Spell
Two Fiend units of the same Tier in the target army fight each other. One dies and the other transforms into a Fiend with a Tier one level higher than before.