Tier IV - Embrace a forgotten and corrupt magic that empowers your high tier units and has your faction embrace an ancient form of undeath, gaining the power to spread Blood Parasites onto your enemies.
"Blood carries greater power than mortals may think. Does the blood of the Archons not carry their essence? Do we not use blood as payment for our magic? Blood is where the soul resides! And so, we drink, to fill the void within. For the Gift of the Old Blood demands souls to sacrifice... And we have long spent our own." - The Blood Emperor Eternal
Initial Bonus
Ascension: Blood Pest
+5+5
Gift of the Old Blood
Cost: 600600
Major Race Transformation
Transform your units as they ritually imbibe blood from an Exarch, granting them:
The Undead unit type.
Lifedrinker.
Base attacks have a base 60% chance of inflicting Blood Parasite for 3 Turns. This effect is increased for Single Shot attacks.
Mantle of the Blood Noble
Cost: 140140
Unit Enchantment
Grants enchanted units:
Coagulate
At the start of combat, for each friendly non-summon Tier I and Tier II unit: