Tier II - Call forth, control, and enhance Magic Origin units.
"Through the art of summoning, one may become a master in every sense of the word. Call forth arcane minions and bend them to your will. Strengthen their connection to the world and watch as they lay down their existence for you, the one who willed them into being." - Werlac of Insaldur, Shadowborn Cultist
Initial Bonus
Summoning Well
Ascension: Summoner
+5+5
Summon Astral Serpent
Cost: 150150
Summon Spell
Summons an Astral Serpent, a Magic Fighter Unit that can teleport into the front lines in an explosive manner.
Arcane Supercharge
Cost: 8035
Buff Spell
For 3 Turns, target friendly Magic Origin unit gains:
5 Strengthened
3 Bolstered Defense
3 Bolstered Resistance
Static Charge
Conjure Astral Keeper
Cost: 2025
Combat Summon Spell
Summons an Astral Keeper, a Support Unit that heals units even in death.This summon lasts for 3 Turns.