Tier II - Specialize in siegecraft, expertly crafted weapons, and Golems.
"Artifice, I like to think, is the ultimate expression of genius made physical. To translate something as intangible as an idea into a working, walking automaton is truly a magnificent thing. When one can turn such creations into behemoths, marrying machine with magic that can level or raise a city... they may veritably claim the title of artificer!" - Edward Portsmith, Last Dreadnought of the Commonwealth
Initial Bonus
Golem Mine
Ascension: Artificer
+5+5
Siege Magic
Cost: 9090
Unit Enchantment
Grants enchanted units:
+10% damage
Siege Breaker, dealing extra fortification damage during a siege.
Demolisher, making them able to destroy reinforced obstacles.