Age of Wonders 4 Database
Units
Culture
Feudal
High
Barbarian
Industrious
Dark
Mystic
Reaver
Primal
Oathsworn
Architect
Nomad
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dragon Dawn
Empires & Ashes
Primal Fury
Eldritch Realms
Ways of War
Giant Kings
Archon Prophecy
Thrones of Blood
Rise from Ruin
Secrets of the Archmages
Types
Fey
Animal
Infernal Fiend
Dragon
Demi/Giant
Elemental
Undead
Ethereal
Plant
Celestial
Construct
Umbral Demon
Accursed Fiend
Tome Form
Classes
Scout
Skirmisher
Fighter
Magic Fighter
Ranged
Polearm
Shock
Shield
Battle Mage
Support
Mythic
Other
Siegecraft
Tower
Tomes
Astral
Nature
Shadow
Order
Chaos
Materium
Dual
General & Culture
Spells
Transformations
Combat Spells
Enchantments
Strategic Spells
Siege Projects
World Map
City Tree
Province Impr.
Magic Materials
Ancient Wonders
Infestations
Landmarks
Cosmic Happenings
Heroes
Equipment
Item Forge Infusions
Ascension Skills
Ambitions
Governance
Skill List
Empire
Pantheon Tree
Empire Tree
Destiny Traits
Faction Traits
Artifacts / Secret Spells
Abilities
Active Abilities
Passives
Status Effects
Builds / Planners
Faction Builder
Hero Builder
Build List
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Eldritch Pact
These boons can be purchased from an
Umbral Dwelling
by reaching an
Eldritch Pact
with them. They help your Empire adapt to the
Umbral Abyss
and spread
Gloom
.
Initial Bonus
Altar of Marching Gloom
Ritual of the Gloomveil
Cost: 300
300
Sustained World Spell
Upkeep: 30
All
Units
in your
Empire
gain Umbral Malady Immunity.
Umbral Flesh
Cost: 250
250
Minor Race Transformation
Gives the target race blessings of the Umbral Abyss, granting them:
Umbral Malady Immunity
While in
Gloom
terrain units gain:
+10
Morale
+12
Hit Point
per
Turn
on the world map.
Cities
of the race:
Gain +2
Knowledge
income for each province with Gloom terrain.
Ignore
City Stability
penalties from Gloom terrain.
Hero units gain Gloom Shepherd.
This transformation is incompatible with Pure Soul.
Summon Umbral Juggernaut
Cost: 150
150
Summon Spell
Summons an
Umbral Juggernaut
on target hex.
Umbral Exile
Cost: 45
30
Debuff Spell
Target unit has a base 60% chance of:
Being immediately removed from combat.
Appearing at a random location in the Umbral Abyss after battle.
If unsuccessful, inflicts Stunned for 1
Turn instead.
Cannot be used in Water Combat.
Umbral Rift
Cost: 100
100
Sustained World Spell
Upkeep: 10
Create an Umbral Rift in the target Umbral Abyss province, and another nearby on the Surface layer.
Pall of Gloom
Cost: 150
150
Terraforming Spell
Target
Province
and adjacent
Provinces
:
Gain
Gloom
Lose
Chasm
,
River
,
Sand
,
Snow
,
Ice
,
Ashlands
,
Swamp
,
Cavern Floor
, and
Dungeon
.
Enemy
Units
suffer 10
Frost Damage
and 10
Blight Damage
.
Altar of Marching Gloom
Province Improvement
Requirement:
Must be built on an annexed
Province
.
Requires City Tier II.
Description:
+10
Mana
income.
Every
Turn
, 1
Province
within a radius equal to the City Tier:
Gains
Gloom
.
Loses
Chasm
,
River
,
Swamp
,
Sand
,
Snow
,
Ice
, and
Ashlands
.
Counts as a
Conduit
.