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Nature Affinity

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Food Infrastructure


food Icon Food City Structures cost -25% gold Icon Gold and production Icon Production to build.

Requirement:15XP IconCost:100Influence Icon

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Fruitful Integration


Requirement:15XP IconCost:100Influence Icon

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Prosperous Lands


farm Icon Farms grant +3 gold Icon Gold and +2 happiness Icon City Stability income.

Requirement:40XP IconCost:125Influence Icon

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Tree Keepers


forester Icon Foresters grant +2 mana Icon Mana and +2 happiness Icon City Stability income.

Requirement:40XP IconCost:125Influence Icon

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Foraging


While in Friendly domain, your Units regenerate +10hp Icon Hit Point per turn and gain +2xp Icon Experience per turn.

Requirement:60XP IconCost:150Influence Icon

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Symbiotic Armies


Your non-Racial Units gain +5hp Icon Hit Point and +2xp Icon Experience per turn Icon Turn for each Racial Unit in the same Army.

Requirement:60XP IconCost:150Influence Icon

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Cooperating Community


food Icon Food City Structures grant +10production Icon Production income.

Requirement:100XP IconCost:175Influence Icon

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Fields of Fertility


Provinces in your domain without Resource Nodes generate +5food Icon Food income.

Requirement:100XP IconCost:175Influence Icon

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Lasting Boons


Positive Status Effects on your Units which last at least 2 turn Icon Turns, last an additional 1 turn Icon Turn.

Requirement:120XP IconCost:200Influence Icon

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Adapt and Overcome


Your Units gain Status Protection for 3 turn Icon Turns whenever they gain the first Negative Status Effect that turn Icon Turn in Combat.

Requirement:120XP IconCost:200Influence Icon

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Rite of Expansive Growth


Increase the City Cap by +1cityTier Icon.

Requirement:160XP IconCost:250Influence IconIncrease:50Influence IconCooldown:160Cooldown IconIncrease:50Cooldown Icon

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Expansive Reach


Cities may expand to Provinces located 2 Province further from the center.

Requirement:160XP IconCost:250Influence Icon

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Spiritual Grounds


food Icon Food Resource Nodes grant +5knowledge Icon Knowledge income.

Requirement:200XP IconCost:300Influence Icon

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Sacred Waters


Coast, River, and Water Provinces grant +2 knowledge Icon Knowledge income.
Rivers cost 4 movementGeneral Icon Move Points to traverse.

Requirement:200XP IconCost:300Influence Icon

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Plowshares To Swords


Your Cities gain draft Icon Draft income equal to 25% of their food Icon Food income.

Requirement:300XP IconCost:350Influence Icon

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Rite of Awakening


Instantly gain 15knowledge Icon Knowledge, 15mana Icon Mana, and 15gold Icon Gold for each population Icon Population in your empire's Cities.

Requirement:300XP IconCost:350Influence IconIncrease:50Influence IconCooldown:300Cooldown IconIncrease:50Cooldown Icon

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Well Supplied


Your Units gain Well Supplied at the start of their turn Icon Turn in the World Map if they are within your Domain, which lasts for 5 turn Icon Turns outside of your Domain.

Requirement:400XP IconCost:400Influence Icon

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Rite of Nature's Guardians


Immediately summon a White Wolf with Resurgence and Animal Guardian and an Entwined Scourge with Resurgence and Plant Guardian in your Throne City.

Requirement:400XP IconCost:400Influence IconIncrease:50Influence IconCooldown:400Cooldown IconIncrease:50Cooldown Icon

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Druidic Empire


Each population Icon Population in your cities grants +1knowledge Icon Knowledge, +1mana Icon Mana, and +1gold Icon Gold income.

Requirement:500XP IconCost:500Influence Icon

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Complete Harmony


Each population Icon Population costs no food Icon Food upkeep and grants +3 happiness Icon City Stability income.
Your Cities gain +15 maximum population Icon Population, raising it from 30 to 45.

Requirement:500XP IconCost:500Influence Icon