Affinity Icon Icon

Chaos Affinity

Empire Skill Icon Icon

War Infrastructure


Requirement:15XP IconCost:100Influence Icon

Empire Skill Icon Icon

War Industry


quarry Icon Quarries grant +5 draft Icon Draft income.

Requirement:15XP IconCost:100Influence Icon

Empire Skill Icon Icon

Iron Rule


Requirement:40XP IconCost:125Influence Icon

Empire Skill Icon Icon

Specialized Troops


Unit Research skills cost -25% knowledge Icon Knowledge.
Units unlocked through Research cost -25% gold Icon Gold to draft in your Cities.

Requirement:40XP IconCost:125Influence Icon

Empire Skill Icon Icon

Battlefield Looting


Gain 3 gold Icon Gold per Unit Tier of the Units killed in Combat.

Requirement:60XP IconCost:150Influence Icon

Empire Skill Icon Icon

Might Makes Right


  • Tier 3, 4, and 5 units gain +5hp Icon Hit Point for each Tier 1 and 2 unit in the same army.
  • Tier 1 and 2 units gain +2xp Icon Experience per turn Icon Turn for each Tier 3, 4, and 5 unit in the same army.

Requirement:60XP IconCost:150Influence Icon

Empire Skill Icon Icon

Chaotic Inspiration


Whenever a new Research Skill is being researched, the knowledge Icon Knowledge cost of another random Skill is reduced by -25%.

Requirement:100XP IconCost:175Influence Icon

Empire Skill Icon Icon

Rite of War


All your Cities immediately gain 400draft Icon Draft.

Requirement:100XP IconCost:175Influence IconIncrease:50Influence IconCooldown:100Cooldown IconIncrease:50Cooldown Icon

Empire Skill Icon Icon

Skilled Raiders


Pillaging a Province takes -1turn Icon turns and yields +20% more rewards.
Pillaging Units are healed for 20 hp Icon Hit Points.

Requirement:120XP IconCost:200Influence Icon

Empire Skill Icon Icon

Otherworldly Reinforcements


Empire Skill Icon Icon

Destiny of War


30 Grievances against all other Empires. These cannot be traded or lost.
Your Throne City gains +30 gold Icon Gold and +30 mana Icon Mana per active War you are involved in.

Requirement:160XP IconCost:250Influence Icon

Empire Skill Icon Icon

Rite of Chosen Warriors


Your Units all immediately gain enough xp Icon Experience to level up.
Does not affect Heroes and units above medalPlatinum IconLegendary rank.

Requirement:160XP IconCost:250Influence IconIncrease:50Influence IconCooldown:160Cooldown IconIncrease:50Cooldown Icon

Empire Skill Icon Icon

Despoilers


Razing a City:

Requirement:200XP IconCost:300Influence Icon

Empire Skill Icon Icon

Conquerors


Absorbing and Migrating Cities take -2 turn Icon Turns.
Absorbed and Migrated Cities permanently gain +20 food Icon Food, +20 production Icon Production, and +20 happiness Icon City Stability.

Requirement:200XP IconCost:300Influence Icon

Empire Skill Icon Icon

First Blood Initiation


Your Units gain +25%crit IconCritical Hit Chance. They lose 5% of this bonus for each medalGold IconRank they have.

Requirement:300XP IconCost:350Influence Icon

Empire Skill Icon Icon

Lawless Lands


While in unowned Provinces, your Units regenerate +15hp Icon Hit Point per turn and gain +5xp Icon Experience per turn.

Requirement:300XP IconCost:350Influence Icon

Empire Skill Icon Icon

Monstrous Elites


Your Mythic Units gain +5hp Icon Hit Points for each medalGold IconRank that they have, up to medalPlatinum IconLegendary.

Requirement:400XP IconCost:400Influence Icon

Empire Skill Icon Icon

Resilient Hordes


Your Tier 1 Unit gain +30 maximum hp Icon Hit Points, +2 defense Icon Defense, and resistance Icon Resistance.
Your Tier 2 Units gain +20 maximum hp Icon Hit Points, +1 defense Icon Defense, and resistance Icon Resistance.

Requirement:400XP IconCost:400Influence Icon

Empire Skill Icon Icon

Tireless Armies


Your Units gain Exhausted Immunity.

Requirement:500XP IconCost:500Influence Icon

Empire Skill Icon Icon

Rite of Fanaticism


All of your Units gain the following for 5 turn Icon Turns:
  • Resurgence
  • Martyr

Requirement:500XP IconCost:500Influence IconIncrease:50Influence IconCooldown:500Cooldown IconIncrease:50Cooldown Icon