Affinity Icon Icon

Astral Affinity

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Mana Infrastructure


Requirement:15XP IconCost:100Influence Icon

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Supercharged Conduits


conduit Icon Conduits grant 3 production Icon Production and 3 food Icon Food income.

Requirement:15XP IconCost:100Influence Icon

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Transformative Expertise


Enchantment and Transformation Spells cost -25% mana Icon Mana and castStrategic Icon World Map Casting Point.

Requirement:40XP IconCost:125Influence Icon

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Ancient Studies


Ancient Wonders grant +5 knowledge Icon Knowledge income for each Tier they have, when annexed to a City.

Requirement:40XP IconCost:125Influence Icon

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Grand Casting Reserves


Requirement:60XP IconCost:150Influence Icon

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Tactical Casting Reserves


Requirement:60XP IconCost:150Influence Icon

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Summoning Bonds


Requirement:100XP IconCost:175Influence Icon

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Rite of Astral Abundance


Instantly gain 750 mana Icon Mana.

Requirement:100XP IconCost:175Influence IconIncrease:50Influence IconCooldown:100Cooldown IconIncrease:50Cooldown Icon

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Spell Warding


castTactical Icon Buff Spells and castTactical Icon Healing Spells in combat now apply Bolstered Resistance to the friendly targets.

Requirement:120XP IconCost:200Influence Icon

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Cosmic Breaches


castTactical Icon Damage Spells and castTactical Icon Debuff Spells in combat now apply Sundered Resistance to their targets.

Requirement:120XP IconCost:200Influence Icon

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Rite of Conjuration


Create a random Magic Material near your Throne City.

Requirement:160XP IconCost:250Influence IconIncrease:50Influence IconCooldown:160Cooldown IconIncrease:50Cooldown Icon

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Enchantment Attunement


Upkeep from Unit Enchantment spells is reduced by -20%.

Requirement:160XP IconCost:250Influence Icon

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Extravagant Studies


mana Icon Mana City Structures grant +5 knowledge Icon Knowledge income.

Requirement:200XP IconCost:300Influence Icon

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Alchemical Applications


Mana Resource Nodes and Pearl Resource Nodes grant +10 gold Icon Gold and +10 production Icon Production income.

Requirement:200XP IconCost:300Influence Icon

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Ingredient Experimentation


Your Throne City gains +5 gold Icon Gold and +5 mana Icon Mana income for each Magic Material your Empire has access to.

Requirement:300XP IconCost:350Influence Icon

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Rite of Spell Storm


Gain 150 castStrategic Icon World Map Casting Points and opTactical Icon Combat Casting Points until the end of the turn.

Requirement:300XP IconCost:350Influence IconIncrease:50Influence IconCooldown:300Cooldown IconIncrease:50Cooldown Icon

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Teleportation Mastery


Units are restored to full hp Icon Hit Points and regain 50% of their movementGeneral Icon Move Points after using a teleporter Icon Teleporter if they have not yet regained any movementGeneral Icon Move Point this turn.
teleporter Icon Teleporters grant +15 mana Icon Mana income.

Requirement:400XP IconCost:400Influence Icon

Empire Skill Icon Icon

Tower of Enlightenment


All Wizard Tower City Structures grant +5 happiness Icon City Stability, +10 food Icon Food, and +10 knowledge Icon Knowledge income.
For Elder Vampires, Vampire Castle upgrades grant this bonus instead.

Requirement:400XP IconCost:400Influence Icon

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Quickening


Spells can now be cast on the first turn Icon Turn of Combat.

Requirement:500XP IconCost:500Influence Icon

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Astral Absorption


When an enemy player casts a spell in combat with you, gain 15 opTactical Icon Combat Casting Point and 60 mana Icon Mana.

Requirement:500XP IconCost:500Influence Icon