

Enchanted units gain:
- At the start of the turn and until the unit moves this unit has:
- +30% damage
- +2
Resistance.

"Ignore the middling mages who seek to raise the dead or harness lightning and fire to hurl at you. These fools know not the power resting beneath their own feet! But they will... in the final moments of their insignificant existences, when you bury them beneath a mountain and rend the land beneath their cities."
-Mother Mab, Goddess of Goblins









